Tootfinder

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@idbrii@mastodon.gamedev.place
2026-10-20 01:15:47

Idea: Reward surviving in a near fail state.
Give you more XP when you finish a fight with *really* low health. It can be a knife's edge challenge for skilled players and a dynamic difficulty for low skill players.
On Rotwood, we have a power that gives 50% attack damage when you're low health. Or Clair Obscur has a few attacks that scale with how much health you're missing. Encourage playing in this danger zone and help players stuck there. Good for build crafting t…

@pre@boing.world
2026-10-19 17:35:23

Terrible business what's going on in France (and increasingly everywhere) with all the looting.
The looting is wrong!
That's why there's protests of course: protests against all the looting by the oligarchs of the surplus created by the workers, and the violence of the police in ensuring that looting can continue.
I guess shoplifting and smashing windows is also bad but not in the same scale.
#france #looting #capitalism