Arbitrary-Scale 3D Gaussian Super-Resolution
Huimin Zeng, Yue Bai, Yun Fu
https://arxiv.org/abs/2508.16467 https://arxiv.org/pdf/2508.16467
PS-GS: Gaussian Splatting for Multi-View Photometric Stereo
Yixiao Chen, Bin Liang, Hanzhi Guo, Yongqing Cheng, Jiayi Zhao, Dongdong Weng
https://arxiv.org/abs/2507.18231 https:…
G2S-ICP SLAM: Geometry-aware Gaussian Splatting ICP SLAM
Gyuhyeon Pak, Hae Min Cho, Euntai Kim
https://arxiv.org/abs/2507.18344 https://arxiv.org/pdf/2507.…
Virtual Memory for 3D Gaussian Splatting
Jonathan Haberl, Philipp Fleck, Clemens Arth
https://arxiv.org/abs/2506.19415 https://arxiv.…
Random-phase Gaussian Wave Splatting for Computer-generated Holography
Brian Chao, Jacqueline Yang, Suyeon Choi, Manu Gopakumar, Ryota Koiso, Gordon Wetzstein
https://arxiv.org/abs/2508.17480
GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar
SeungJun Moon, Hah Min Lew, Seungeun Lee, Ji-Su Kang, Gyeong-Moon Park
https://arxiv.org/abs/2507.18155 htt…
Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting
Hongbi Zhou, Zhangkai Ni
https://arxiv.org/abs/2506.12400 https://
MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
Hanzhi Chang, Ruijie Zhu, Wenjie Chang, Mulin Yu, Yanzhe Liang, Jiahao Lu, Zhuoyuan Li, Tianzhu Zhang
https://arxiv.org/abs/2508.17811
A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction
Haoxuan Qu, Yujun Cai, Hossein Rahmani, Ajay Kumar, Junsong Yuan, Jun Liu
https://arxiv.org/abs/2507.11321
Generating Human-AI Collaborative Design Sequence for 3D Assets via Differentiable Operation Graph
Xiaoyang Huang, Bingbing Ni, Wenjun Zhang
https://arxiv.org/abs/2508.17645 htt…