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@migueldeicaza@mastodon.social
2024-03-15 20:35:06

UI struggle on Godot/iPad.
Currently you can import files into a project by clicking [ ] on the file pad, and it will default the target directory to your selection. But this is not easy to discover.
So I figured "Let me add an Import File in the top menu", and I can popup a file selector.
But that would dump the files at the root of the project.
Alternatively, I would need to open *two* file selectors: one to pick the file to import, one to pick the desti…

@ShibaBotJason@social.linux.pizza
2024-03-26 02:55:31

Leaned a handy #Python trick today. Needed a quick web server to test a web site. Browse to folder in Linux Mint, right click for 'terminal here' then:
python3 -m http.server 8000
Starts a web server with current directory as document root on port 8000.

@migueldeicaza@mastodon.social
2024-03-15 20:35:06

UI struggle on Godot/iPad.
Currently you can import files into a project by clicking [ ] on the file pad, and it will default the target directory to your selection. But this is not easy to discover.
So I figured "Let me add an Import File in the top menu", and I can popup a file selector.
But that would dump the files at the root of the project.
Alternatively, I would need to open *two* file selectors: one to pick the file to import, one to pick the desti…