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@wfryer@mastodon.cloud
2025-07-05 16:51:43

new blog post: Vibe Coding for Flickr CC 4.0 Attribution
speedofcreativity.org/2025/07/
s/o @…

A four-panel cartoon comic featuring a smiling man with glasses and short, light brown hair sitting at a computer.

Panel 1: The man types on his computer, with a speech bubble that says, “I need a web attribution tool for Creative Commons (CC) BY-4.0 licensed images on Flickr!” The computer screen displays: flickr — CC Flickr Image Attribution Coder.

Panel 2: A close-up of the man smiling confidently.

Panel 3: The man sits at the computer again, saying, “Alan Levine was SUPER helpful when ge…
@tiotasram@kolektiva.social
2025-08-04 15:49:00

Should we teach vibe coding? Here's why not.
Should AI coding be taught in undergrad CS education?
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I teach undergraduate computer science labs, including for intro and more-advanced core courses. I don't publish (non-negligible) scholarly work in the area, but I've got years of craft expertise in course design, and I do follow the academic literature to some degree. In other words, In not the world's leading expert, but I have spent a lot of time thinking about course design, and consider myself competent at it, with plenty of direct experience in what knowledge & skills I can expect from students as they move through the curriculum.
I'm also strongly against most uses of what's called "AI" these days (specifically, generative deep neutral networks as supplied by our current cadre of techbro). There are a surprising number of completely orthogonal reasons to oppose the use of these systems, and a very limited number of reasonable exceptions (overcoming accessibility barriers is an example). On the grounds of environmental and digital-commons-pollution costs alone, using specifically the largest/newest models is unethical in most cases.
But as any good teacher should, I constantly question these evaluations, because I worry about the impact on my students should I eschew teaching relevant tech for bad reasons (and even for his reasons). I also want to make my reasoning clear to students, who should absolutely question me on this. That inspired me to ask a simple question: ignoring for one moment the ethical objections (which we shouldn't, of course; they're very stark), at what level in the CS major could I expect to teach a course about programming with AI assistance, and expect students to succeed at a more technically demanding final project than a course at the same level where students were banned from using AI? In other words, at what level would I expect students to actually benefit from AI coding "assistance?"
To be clear, I'm assuming that students aren't using AI in other aspects of coursework: the topic of using AI to "help you study" is a separate one (TL;DR it's gross value is not negative, but it's mostly not worth the harm to your metacognitive abilities, which AI-induced changes to the digital commons are making more important than ever).
So what's my answer to this question?
If I'm being incredibly optimistic, senior year. Slightly less optimistic, second year of a masters program. Realistic? Maybe never.
The interesting bit for you-the-reader is: why is this my answer? (Especially given that students would probably self-report significant gains at lower levels.) To start with, [this paper where experienced developers thought that AI assistance sped up their work on real tasks when in fact it slowed it down] (arxiv.org/abs/2507.09089) is informative. There are a lot of differences in task between experienced devs solving real bugs and students working on a class project, but it's important to understand that we shouldn't have a baseline expectation that AI coding "assistants" will speed things up in the best of circumstances, and we shouldn't trust self-reports of productivity (or the AI hype machine in general).
Now we might imagine that coding assistants will be better at helping with a student project than at helping with fixing bugs in open-source software, since it's a much easier task. For many programming assignments that have a fixed answer, we know that many AI assistants can just spit out a solution based on prompting them with the problem description (there's another elephant in the room here to do with learning outcomes regardless of project success, but we'll ignore this over too, my focus here is on project complexity reach, not learning outcomes). My question is about more open-ended projects, not assignments with an expected answer. Here's a second study (by one of my colleagues) about novices using AI assistance for programming tasks. It showcases how difficult it is to use AI tools well, and some of these stumbling blocks that novices in particular face.
But what about intermediate students? Might there be some level where the AI is helpful because the task is still relatively simple and the students are good enough to handle it? The problem with this is that as task complexity increases, so does the likelihood of the AI generating (or copying) code that uses more complex constructs which a student doesn't understand. Let's say I have second year students writing interactive websites with JavaScript. Without a lot of care that those students don't know how to deploy, the AI is likely to suggest code that depends on several different frameworks, from React to JQuery, without actually setting up or including those frameworks, and of course three students would be way out of their depth trying to do that. This is a general problem: each programming class carefully limits the specific code frameworks and constructs it expects students to know based on the material it covers. There is no feasible way to limit an AI assistant to a fixed set of constructs or frameworks, using current designs. There are alternate designs where this would be possible (like AI search through adaptation from a controlled library of snippets) but those would be entirely different tools.
So what happens on a sizeable class project where the AI has dropped in buggy code, especially if it uses code constructs the students don't understand? Best case, they understand that they don't understand and re-prompt, or ask for help from an instructor or TA quickly who helps them get rid of the stuff they don't understand and re-prompt or manually add stuff they do. Average case: they waste several hours and/or sweep the bugs partly under the rug, resulting in a project with significant defects. Students in their second and even third years of a CS major still have a lot to learn about debugging, and usually have significant gaps in their knowledge of even their most comfortable programming language. I do think regardless of AI we as teachers need to get better at teaching debugging skills, but the knowledge gaps are inevitable because there's just too much to know. In Python, for example, the LLM is going to spit out yields, async functions, try/finally, maybe even something like a while/else, or with recent training data, the walrus operator. I can't expect even a fraction of 3rd year students who have worked with Python since their first year to know about all these things, and based on how students approach projects where they have studied all the relevant constructs but have forgotten some, I'm not optimistic seeing these things will magically become learning opportunities. Student projects are better off working with a limited subset of full programming languages that the students have actually learned, and using AI coding assistants as currently designed makes this impossible. Beyond that, even when the "assistant" just introduces bugs using syntax the students understand, even through their 4th year many students struggle to understand the operation of moderately complex code they've written themselves, let alone written by someone else. Having access to an AI that will confidently offer incorrect explanations for bugs will make this worse.
To be sure a small minority of students will be able to overcome these problems, but that minority is the group that has a good grasp of the fundamentals and has broadened their knowledge through self-study, which earlier AI-reliant classes would make less likely to happen. In any case, I care about the average student, since we already have plenty of stuff about our institutions that makes life easier for a favored few while being worse for the average student (note that our construction of that favored few as the "good" students is a large part of this problem).
To summarize: because AI assistants introduce excess code complexity and difficult-to-debug bugs, they'll slow down rather than speed up project progress for the average student on moderately complex projects. On a fixed deadline, they'll result in worse projects, or necessitate less ambitious project scoping to ensure adequate completion, and I expect this remains broadly true through 4-6 years of study in most programs (don't take this as an endorsement of AI "assistants" for masters students; we've ignored a lot of other problems along the way).
There's a related problem: solving open-ended project assignments well ultimately depends on deeply understanding the problem, and AI "assistants" allow students to put a lot of code in their file without spending much time thinking about the problem or building an understanding of it. This is awful for learning outcomes, but also bad for project success. Getting students to see the value of thinking deeply about a problem is a thorny pedagogical puzzle at the best of times, and allowing the use of AI "assistants" makes the problem much much worse. This is another area I hope to see (or even drive) pedagogical improvement in, for what it's worth.
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@tiotasram@kolektiva.social
2025-08-02 13:28:40

How to tell a vibe coder of lying when they say they check their code.
People who will admit to using LLMs to write code will usually claim that they "carefully check" the output since we all know that LLM code has a lot of errors in it. This is insufficient to address several problems that LLMs cause, including labor issues, digital commons stress/pollution, license violation, and environmental issues, but at least it's they are checking their code carefully we shouldn't assume that it's any worse quality-wise than human-authored code, right?
Well, from principles alone we can expect it to be worse, since checking code the AI wrote is a much more boring task than writing code yourself, so anyone who has ever studied human-computer interaction even a little bit can predict people will quickly slack off, stating to trust the AI way too much, because it's less work. I'm a different domain, the journalist who published an entire "summer reading list" full of nonexistent titles is a great example of this. I'm sure he also intended to carefully check the AI output, but then got lazy. Clearly he did not have a good grasp of the likely failure modes of the tool he was using.
But for vibe coders, there's one easy tell we can look for, at least in some cases: coding in Python without type hints. To be clear, this doesn't apply to novice coders, who might not be aware that type hints are an option. But any serious Python software engineer, whether they used type hints before or not, would know that they're an option. And if you know they're an option, you also know they're an excellent tool for catching code defects, with a very low effort:reward ratio, especially if we assume an LLM generates them. Of the cases where adding types requires any thought at all, 95% of them offer chances to improve your code design and make it more robust. Knowing about but not using type hints in Python is a great sign that you don't care very much about code quality. That's totally fine in many cases: I've got a few demos or jam games in Python with no type hints, and it's okay that they're buggy. I was never going to debug them to a polished level anyways. But if we're talking about a vibe coder who claims that they're taking extra care to check for the (frequent) LLM-induced errors, that's not the situation.
Note that this shouldn't be read as an endorsement of vibe coding for demos or other rough-is-acceptable code: the other ethical issues I skipped past at the start still make it unethical to use in all but a few cases (for example, I have my students use it for a single assignment so they can see for themselves how it's not all it's cracked up to be, and even then they have an option to observe a pre-recorded prompt session instead).

@tiotasram@kolektiva.social
2025-06-21 02:34:13

Why AI can't possibly make you more productive; long
#AI and "productivity", some thoughts:
Edit: fixed some typos.
Productivity is a concept that isn't entirely meaningless outside the context of capitalism, but it's a concept that is heavily inflected in a capitalist context. In many uses today it effectively means "how much you can satisfy and/or exceed your boss' expectations." This is not really what it should mean: even in an anarchist utopia, people would care about things like how many shirts they can produce in a week, although in an "I'd like to voluntarily help more people" way rather than an "I need to meet this quota to earn my survival" way. But let's roll with this definition for a second, because it's almost certainly what your boss means when they say "productivity", and understanding that word in a different (even if truer) sense is therefore inherently dangerous.
Accepting "productivity" to mean "satisfying your boss' expectations," I will now claim: the use of generative AI cannot increase your productivity.
Before I dive in, it's imperative to note that the big generative models which most people think of as constituting "AI" today are evil. They are 1: pouring fuel on our burning planet, 2: psychologically strip-mining a class of data laborers who are exploited for their precarity, 3: enclosing, exploiting, and polluting the digital commons, and 4: stealing labor from broad classes of people many of whom are otherwise glad to give that labor away for free provided they get a simple acknowledgement in return. Any of these four "ethical issues" should be enough *alone* to cause everyone to simply not use the technology. These ethical issues are the reason that I do not use generative AI right now, except for in extremely extenuating circumstances. These issues are also convincing for a wide range of people I talk to, from experts to those with no computer science background. So before I launch into a critique of the effectiveness of generative AI, I want to emphasize that such a critique should be entirely unnecessary.
But back to my thesis: generative AI cannot increase your productivity, where "productivity" has been defined as "how much you can satisfy and/or exceed your boss' expectations."
Why? In fact, what the fuck? Every AI booster I've met has claimed the opposite. They've given me personal examples of time saved by using generative AI. Some of them even truly believe this. Sometimes I even believe they saved time without horribly compromising on quality (and often, your boss doesn't care about quality anyways if the lack of quality is hard to measure of doesn't seem likely to impact short-term sales/feedback/revenue). So if generative AI genuinely lets you write more emails in a shorter period of time, or close more tickets, or something else along these lines, how can I say it isn't increasing your ability to meet your boss' expectations?
The problem is simple: your boss' expectations are not a fixed target. Never have been. In virtue of being someone who oversees and pays wages to others under capitalism, your boss' game has always been: pay you less than the worth of your labor, so that they can accumulate profit and thus more capital to remain in charge instead of being forced into working for a wage themselves. Sure, there are layers of management caught in between who aren't fully in this mode, but they are irrelevant to this analysis. It matters not how much you please your manager if your CEO thinks your work is not worth the wages you are being paid. And using AI actively lowers the value of your work relative to your wages.
Why do I say that? It's actually true in several ways. The most obvious: using generative AI lowers the quality of your work, because the work it produces is shot through with errors, and when your job is reduced to proofreading slop, you are bound to tire a bit, relax your diligence, and let some mistakes through. More than you would have if you are actually doing and taking pride in the work. Examples are innumerable and frequent, from journalists to lawyers to programmers, and we laugh at them "haha how stupid to not check whether the books the AI reviewed for you actually existed!" but on a deeper level if we're honest we know we'd eventually make the same mistake ourselves (bonus game: spot the swipe-typing typos I missed in this post; I'm sure there will be some).
But using generative AI also lowers the value of your work in another much more frightening way: in this era of hype, it demonstrates to your boss that you could be replaced by AI. The more you use it, and no matter how much you can see that your human skills are really necessary to correct its mistakes, the more it appears to your boss that they should hire the AI instead of you. Or perhaps retain 10% of the people in roles like yours to manage the AI doing the other 90% of the work. Paradoxically, the *more* you get done in terms of raw output using generative AI, the more it looks to your boss as if there's an opportunity to get enough work done with even fewer expensive humans. Of course, the decision to fire you and lean more heavily into AI isn't really a good one for long-term profits and success, but the modern boss did not get where they are by considering long-term profits. By using AI, you are merely demonstrating your redundancy, and the more you get done with it, the more redundant you seem.
In fact, there's even a third dimension to this: by using generative AI, you're also providing its purveyors with invaluable training data that allows them to make it better at replacing you. It's generally quite shitty right now, but the more use it gets by competent & clever people, the better it can become at the tasks those specific people use it for. Using the currently-popular algorithm family, there are limits to this; I'm not saying it will eventually transcend the mediocrity it's entwined with. But it can absolutely go from underwhelmingly mediocre to almost-reasonably mediocre with the right training data, and data from prompting sessions is both rarer and more useful than the base datasets it's built on.
For all of these reasons, using generative AI in your job is a mistake that will likely lead to your future unemployment. To reiterate, you should already not be using it because it is evil and causes specific and inexcusable harms, but in case like so many you just don't care about those harms, I've just explained to you why for entirely selfish reasons you should not use it.
If you're in a position where your boss is forcing you to use it, my condolences. I suggest leaning into its failures instead of trying to get the most out of it, and as much as possible, showing your boss very clearly how it wastes your time and makes things slower. Also, point out the dangers of legal liability for its mistakes, and make sure your boss is aware of the degree to which any of your AI-eager coworkers are producing low-quality work that harms organizational goals.
Also, if you've read this far and aren't yet of an anarchist mindset, I encourage you to think about the implications of firing 75% of (at least the white-collar) workforce in order to make more profit while fueling the climate crisis and in most cases also propping up dictatorial figureheads in government. When *either* the AI bubble bursts *or* if the techbros get to live out the beginnings of their worker-replacement fantasies, there are going to be an unimaginable number of economically desperate people living in increasingly expensive times. I'm the kind of optimist who thinks that the resulting social crucible, though perhaps through terrible violence, will lead to deep social changes that effectively unseat from power the ultra-rich that continue to drag us all down this destructive path, and I think its worth some thinking now about what you might want the succeeding stable social configuration to look like so you can advocate towards that during points of malleability.
As others have said more eloquently, generative AI *should* be a technology that makes human lives on average easier, and it would be were it developed & controlled by humanists. The only reason that it's not, is that it's developed and controlled by terrible greedy people who use their unfairly hoarded wealth to immiserate the rest of us in order to maintain their dominance. In the long run, for our very survival, we need to depose them, and I look forward to what the term "generative AI" will mean after that finally happens.