@… It sounds silly, but it makes sense. I used it in a stop motion game where frame deltas are usually rather high and liked it. Self-contained animations in a well-known file format with simple decoding API, ability to tweak compression strength per frame (including mixed lossy and lossless frames), disposal, blending and alpha channel... If what you want is a short vid…
Some #GenArtAPI updates from this week:
- switched from Apache 2.0 to MIT license
- started publishing API files & types as package (optional)
- updated readme & diagrams
New installation & getting started instructions: