2025-09-05 10:00:41
A Framework for Quantum Data Center Emulation Using Digital Quantum Computers
Seyed Navid Elyasi, Seyed Morteza Ahmadian, Paolo Monti, Jun Li, Rui Lin
https://arxiv.org/abs/2509.04029
A Framework for Quantum Data Center Emulation Using Digital Quantum Computers
Seyed Navid Elyasi, Seyed Morteza Ahmadian, Paolo Monti, Jun Li, Rui Lin
https://arxiv.org/abs/2509.04029
CosmoUiT: A Vision Transformer-UNet Hybrid for Fast and Accurate Emulation of 21-cm Maps from the Epoch of Reionization
Prasad Rajesh Posture, Yashrajsinh Mahida, Suman Majumdar, Leon Noble
https://arxiv.org/abs/2510.01121
Performance and Numerical Aspects of Decompositional Factorizations with FP64 Floating-Point Emulation in INT8
Piotr Luszczek, Vijay Gadepally, LaToya Anderson, William Arcand, David Bestor, William Bergeron, Alex Bonn, Daniel J. Burrill, Chansup Byun, Michael Houle, Matthew Hubbell, Hayden Jananthan, Michael Jones, Peter Michaleas, Guillermo Morales, Julia Mullen, Andrew Prout, Albert Reuther, Antonio Rosa, Charles Yee, Jeremy Kepner
Eden - an experimental open source emulator for the Nintendo Switch with versions for Windows, Linux, MacOS, and Android: #emulation #emulators
ZynqParrot: A Scale-Down Approach to Cycle-Accurate, FPGA-Accelerated Co-Emulation
Daniel Ruelas-Petrisko, Farzam Gilani, Anoop Mysore Nataraja, Zoe Taylor, Michael Taylor
https://arxiv.org/abs/2509.20543
Replaced article(s) found for stat.ML. https://arxiv.org/list/stat.ML/new
[2/2]:
- In-Context Algorithm Emulation in Fixed-Weight Transformers
Jerry Yao-Chieh Hu, Hude Liu, Jennifer Yuntong Zhang, Han Liu
from my link log —
Gate-level emulation of an Intel 4004 in 4004 bytes of C.
https://nicholas.carlini.com/writing/2025/ioccc-intel-4004-in-4004-bytes-c.html
saved 2025-08-05
Automated Repeatable Adversary Threat Emulation with Effects Language (EL)
Suresh K. Damodaran, Paul D. Rowe
https://arxiv.org/abs/2510.06420 https://arxiv…
Conditioning on PDE Parameters to Generalise Deep Learning Emulation of Stochastic and Chaotic Dynamics
Ira J. S. Shokar, Rich R. Kerswell, Peter H. Haynes
https://arxiv.org/abs/2509.09599
We ended up building an “expo”, but for Godot:
https://zirk.us/@Eyelit/115547519055762618
EmuPlat: A Framework-Agnostic Platform for Quantum Hardware Emulation with Validated Transpiler-to-Pulse Pipeline
Jun Ye, Jun Yong Khoo
https://arxiv.org/abs/2509.12639 https://…
It's time for ✨Decal Patterns✨
Reference from Apache ECharts https://echarts.apache.org/handbook/en/best-practices/aria/#decal-patterns — Github issue here
Finally working a bit more on the post about old Mac Performa games. I started it around this time last year. Takes a bunch of research, etc, is why, I wanna have emulation links, etc. And of course I play each a little. It's a blast, really. If you want me to tag you when I post it, lmk here.. I still have the older post where I'd talked about it and those folks are in, too- but just to be sure I don't miss you. Hope I finish it soon (eventually)😂
A Distributed Emulation Environment for In-Memory Computing Systems
Eleni Bougioukou, Anastasios Petropoulos, Nikolaos Toulgaridis, Theodoros Chatzimichail, Theodore Antonakopoulos
https://arxiv.org/abs/2510.08257
Replaced article(s) found for cs.MS. https://arxiv.org/list/cs.MS/new
[1/1]:
- DGEMM without FP64 Arithmetic - Using FP64 Emulation and FP8 Tensor Cores with Ozaki Scheme
Daichi Mukunoki
FASE: FPGA-Assisted Syscall Emulation for Rapid End-to-End Processor Performance Validation
Chengzhen Meng, Xiuzhuang Chen, Hongjun Dai
https://arxiv.org/abs/2509.08405 https://…
#TIL Kongregate still exists and they use ruffle for flash emulation
https://www.kongregate.com/games/yfan/tetravalanche
Replaced article(s) found for cs.PF. https://arxiv.org/list/cs.PF/new
[1/1]:
- DGEMM without FP64 Arithmetic - Using FP64 Emulation and FP8 Tensor Cores with Ozaki Scheme
Daichi Mukunoki
Score-based generative emulation of impact-relevant Earth system model outputs
Shahine Bouabid, Andre Nogueira Souza, Raffaele Ferrari
https://arxiv.org/abs/2510.04358 https://
FlexEmu: Towards Flexible MCU Peripheral Emulation (Extended Version)
Chongqing Lei, Zhen Ling, Xiangyu Xu, Shaofeng Li, Guangchi Liu, Kai Dong, Junzhou Luo
https://arxiv.org/abs/2509.07615
Crosslisted article(s) found for cs.SE. https://arxiv.org/list/cs.SE/new
[1/1]:
- FuzzBox: Blending Fuzzing into Emulation for Binary-Only Embedded Targets
Carmine Cesarano, Roberto Natella
Replaced article(s) found for cs.NI. https://arxiv.org/list/cs.NI/new
[1/1]:
- Open Wireless Digital Twin: End-to-End 5G Mobility Emulation with OpenAirInterface and Ray Tracing
Iye, Sakamoto, Takaya, Sato, Susukida, Nagaoka, Maruta, Nakazato
Replaced article(s) found for cs.AR. https://arxiv.org/list/cs.AR/new
[1/1]:
- DGEMM without FP64 Arithmetic - Using FP64 Emulation and FP8 Tensor Cores with Ozaki Scheme
Daichi Mukunoki
Emulation of Coherent Absorption of Quantum Light in a Programmable Linear Photonic Circuit
Govind Krishna, Jun Gao, Sam O Brien, Rohan Yadgirkar, Venkatesh Deenadayalan, Stefan Preble, Val Zwiller, Ali W. Elshaari
https://arxiv.org/abs/2510.02541
Crosslisted article(s) found for cs.PL. https://arxiv.org/list/cs.PL/new
[1/1]:
- Automated Repeatable Adversary Threat Emulation with Effects Language (EL)
Suresh K. Damodaran, Paul D. Rowe
HPQEA: A Scalable and High-Performance Quantum Emulator with High-Bandwidth Memory for Diverse Algorithms Support
Tran Van Duy, Tuan Hai Vu, Vu Trung Duong Le, Hoai Luan Pham, Yasuhiko Nakashima
https://arxiv.org/abs/2510.07110