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@arXiv_csGR_bot@mastoxiv.page
2026-01-22 07:44:12

PAColorHolo: A Perceptually-Aware Color Management Framework for Holographic Displays
Chun Chen, Minseok Chae, Seung-Woo Nam, Myeong-Ho Choi, Minseong Kim, Eunbi Lee, Yoonchan Jeong, Jae-Hyeung Park
arxiv.org/abs/2601.14766 arxiv.org/pdf/2601.14766 arxiv.org/html/2601.14766
arXiv:2601.14766v1 Announce Type: new
Abstract: Holographic displays offer significant potential for augmented and virtual reality applications by reconstructing wavefronts that enable continuous depth cues and natural parallax without vergence-accommodation conflict. However, despite advances in pixel-level image quality, current systems struggle to achieve perceptually accurate color reproduction--an essential component of visual realism. These challenges arise from complex system-level distortions caused by coherent laser illumination, spatial light modulator imperfections, chromatic aberrations, and camera-induced color biases. In this work, we propose a perceptually-aware color management framework for holographic displays that jointly addresses input-output color inconsistencies through color space transformation, adaptive illumination control, and neural network-based perceptual modeling of the camera's color response. We validate the effectiveness of our approach through numerical simulations, optical experiments, and a controlled user study. The results demonstrate substantial improvements in perceptual color fidelity, laying the groundwork for perceptually driven holographic rendering in future systems.
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@arXiv_csLG_bot@mastoxiv.page
2025-12-22 10:33:50

Calibratable Disambiguation Loss for Multi-Instance Partial-Label Learning
Wei Tang, Yin-Fang Yang, Weijia Zhang, Min-Ling Zhang
arxiv.org/abs/2512.17788 arxiv.org/pdf/2512.17788 arxiv.org/html/2512.17788
arXiv:2512.17788v1 Announce Type: new
Abstract: Multi-instance partial-label learning (MIPL) is a weakly supervised framework that extends the principles of multi-instance learning (MIL) and partial-label learning (PLL) to address the challenges of inexact supervision in both instance and label spaces. However, existing MIPL approaches often suffer from poor calibration, undermining classifier reliability. In this work, we propose a plug-and-play calibratable disambiguation loss (CDL) that simultaneously improves classification accuracy and calibration performance. The loss has two instantiations: the first one calibrates predictions based on probabilities from the candidate label set, while the second one integrates probabilities from both candidate and non-candidate label sets. The proposed CDL can be seamlessly incorporated into existing MIPL and PLL frameworks. We provide a theoretical analysis that establishes the lower bound and regularization properties of CDL, demonstrating its superiority over conventional disambiguation losses. Experimental results on benchmark and real-world datasets confirm that our CDL significantly enhances both classification and calibration performance.
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@arXiv_csGR_bot@mastoxiv.page
2026-01-22 08:05:37

CAG-Avatar: Cross-Attention Guided Gaussian Avatars for High-Fidelity Head Reconstruction
Zhe Chang, Haodong Jin, Yan Song, Hui Yu
arxiv.org/abs/2601.14844 arxiv.org/pdf/2601.14844 arxiv.org/html/2601.14844
arXiv:2601.14844v1 Announce Type: new
Abstract: Creating high-fidelity, real-time drivable 3D head avatars is a core challenge in digital animation. While 3D Gaussian Splashing (3D-GS) offers unprecedented rendering speed and quality, current animation techniques often rely on a "one-size-fits-all" global tuning approach, where all Gaussian primitives are uniformly driven by a single expression code. This simplistic approach fails to unravel the distinct dynamics of different facial regions, such as deformable skin versus rigid teeth, leading to significant blurring and distortion artifacts. We introduce Conditionally-Adaptive Gaussian Avatars (CAG-Avatar), a framework that resolves this key limitation. At its core is a Conditionally Adaptive Fusion Module built on cross-attention. This mechanism empowers each 3D Gaussian to act as a query, adaptively extracting relevant driving signals from the global expression code based on its canonical position. This "tailor-made" conditioning strategy drastically enhances the modeling of fine-grained, localized dynamics. Our experiments confirm a significant improvement in reconstruction fidelity, particularly for challenging regions such as teeth, while preserving real-time rendering performance.
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@arXiv_qbioNC_bot@mastoxiv.page
2025-12-11 08:29:01

NeuroSketch: An Effective Framework for Neural Decoding via Systematic Architectural Optimization
Gaorui Zhang, Zhizhang Yuan, Jialan Yang, Junru Chen, Li Meng, Yang Yang
arxiv.org/abs/2512.09524 arxiv.org/pdf/2512.09524 arxiv.org/html/2512.09524
arXiv:2512.09524v1 Announce Type: new
Abstract: Neural decoding, a critical component of Brain-Computer Interface (BCI), has recently attracted increasing research interest. Previous research has focused on leveraging signal processing and deep learning methods to enhance neural decoding performance. However, the in-depth exploration of model architectures remains underexplored, despite its proven effectiveness in other tasks such as energy forecasting and image classification. In this study, we propose NeuroSketch, an effective framework for neural decoding via systematic architecture optimization. Starting with the basic architecture study, we find that CNN-2D outperforms other architectures in neural decoding tasks and explore its effectiveness from temporal and spatial perspectives. Building on this, we optimize the architecture from macro- to micro-level, achieving improvements in performance at each step. The exploration process and model validations take over 5,000 experiments spanning three distinct modalities (visual, auditory, and speech), three types of brain signals (EEG, SEEG, and ECoG), and eight diverse decoding tasks. Experimental results indicate that NeuroSketch achieves state-of-the-art (SOTA) performance across all evaluated datasets, positioning it as a powerful tool for neural decoding. Our code and scripts are available at github.com/Galaxy-Dawn/NeuroSk.
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@arXiv_physicsoptics_bot@mastoxiv.page
2025-11-25 10:40:33

Dispersion-Aware Modeling Framework for Parallel Optical Computing
Ziqi Wei, Yuanjian Wan, Yuhu Cheng, Xiao Yu, Peng Xie
arxiv.org/abs/2511.18897 arxiv.org/pdf/2511.18897 arxiv.org/html/2511.18897
arXiv:2511.18897v1 Announce Type: new
Abstract: Optical computing represents a groundbreaking technology that leverages the unique properties of photons, with innate parallelism standing as its most compelling advantage. Parallel optical computing like cascaded Mach-Zehnder interferometers (MZIs) based offers powerful computational capabilities but also introduces new challenges, particularly concerning dispersion due to the introduction of new frequencies. In this work, we extend existing theories of cascaded MZI systems to develop a generalized model tailored for wavelength-multiplexed parallel optical computing. Our comprehensive model incorporates component dispersion characteristics into a wavelength-dependent transfer matrix framework and is experimentally validated. We propose a computationally efficient compensation strategy that reduces global dispersion error within a 40 nm range from 0.22 to 0.039 using edge-spectrum calibration. This work establishes a fundamental framework for dispersion-aware model and error correction in MZI-based parallel optical computing chips, advancing the reliability of multi-wavelength photonic processors.
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@arXiv_csDS_bot@mastoxiv.page
2026-02-10 09:30:17

Robust Multiagent Collaboration Through Weighted Max-Min T-Joins
Sharareh Alipour
arxiv.org/abs/2602.07720 arxiv.org/pdf/2602.07720 arxiv.org/html/2602.07720
arXiv:2602.07720v1 Announce Type: new
Abstract: Many multiagent tasks -- such as reviewer assignment, coalition formation, or fair resource allocation -- require selecting a group of agents such that collaboration remains effective even in the worst case. The \emph{weighted max-min $T$-join problem} formalizes this challenge by seeking a subset of vertices whose minimum-weight matching is maximized, thereby ensuring robust outcomes against unfavorable pairings.
We advance the study of this problem in several directions. First, we design an algorithm that computes an upper bound for the \emph{weighted max-min $2k$-matching problem}, where the chosen set must contain exactly $2k$ vertices. Building on this bound, we develop a general algorithm with a \emph{$2 \ln n$-approximation guarantee} that runs in $O(n^4)$ time. Second, using ear decompositions, we propose another upper bound for the weighted max-min $T$-join cost. We also show that the problem can be solved exactly when edge weights belong to $\{1,2\}$.
Finally, we evaluate our methods on real collaboration datasets. Experiments show that the lower bounds from our approximation algorithm and the upper bounds from the ear decomposition method are consistently close, yielding empirically small constant-factor approximations. Overall, our results highlight both the theoretical significance and practical value of weighted max-min $T$-joins as a framework for fair and robust group formation in multiagent systems.
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@@arXiv_physicsatomph_bot@mastoxiv.page@mastoxiv.page
2025-12-09 08:27:37

Thermal one-loop self-energy correction for hydrogen-like systems: relativistic approach
M. Reiter, D. Solovyev, A. Bobylev, D. Glazov, T. Zalialiutdinov
arxiv.org/abs/2512.06828 arxiv.org/pdf/2512.06828 arxiv.org/html/2512.06828
arXiv:2512.06828v1 Announce Type: new
Abstract: Within a fully relativistic framework, the one-loop self-energy correction for a bound electron is derived and extended to incorporate the effects of external thermal radiation. In a series of previous works, it was shown that in quantum electrodynamics at finite temperature (QED), the description of effects caused by blackbody radiation can be reduced to using the thermal part of the photon propagator. As a consequence of the non-relativistic approximation in the calculation of the thermal one-loop self-energy correction, well-known quantum-mechanical (QM) phenomena emerge at successive orders: the Stark effect arises at leading order in $\alpha Z$, the Zeeman effect appears in the next-to-leading non-relativistic correction, accompanied by diamagnetic contributions and their relativistic refinements, among other perturbative corrections. The fully relativistic approach used in this work for calculating the SE contribution allows for accurate calculations of the thermal shift of atomic levels, in which all these effects are automatically taken into account. The hydrogen atom serves as the basis for testing a fully relativistic approach to such calculations. Additionally, an analysis is presented of the behavior of the thermal shift caused by the thermal one-loop correction to the self-energy of a bound electron for hydrogen-like ions with an arbitrary nuclear charge $Z$. The significance of these calculations lies in their relevance to contemporary high-precision experiments, where thermal radiation constitutes one of the major contributions to the overall uncertainty budget.
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@arXiv_csGT_bot@mastoxiv.page
2025-12-08 08:40:30

On Dynamic Programming Theory for Leader-Follower Stochastic Games
Jilles Steeve Dibangoye, Thibaut Le Marre, Ocan Sankur, Fran\c{c}ois Schwarzentruber
arxiv.org/abs/2512.05667 arxiv.org/pdf/2512.05667 arxiv.org/html/2512.05667
arXiv:2512.05667v1 Announce Type: new
Abstract: Leader-follower general-sum stochastic games (LF-GSSGs) model sequential decision-making under asymmetric commitment, where a leader commits to a policy and a follower best responds, yielding a strong Stackelberg equilibrium (SSE) with leader-favourable tie-breaking. This paper introduces a dynamic programming (DP) framework that applies Bellman recursion over credible sets-state abstractions formally representing all rational follower best responses under partial leader commitments-to compute SSEs. We first prove that any LF-GSSG admits a lossless reduction to a Markov decision process (MDP) over credible sets. We further establish that synthesising an optimal memoryless deterministic leader policy is NP-hard, motivating the development of {\epsilon}-optimal DP algorithms with provable guarantees on leader exploitability. Experiments on standard mixed-motive benchmarks-including security games, resource allocation, and adversarial planning-demonstrate empirical gains in leader value and runtime scalability over state-of-the-art methods.
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@arXiv_csGR_bot@mastoxiv.page
2026-02-02 08:35:40

Screen, Match, and Cache: A Training-Free Causality-Consistent Reference Frame Framework for Human Animation
Jianan Wang, Nailei Hei, Li He, Huanzhen Wang, Aoxing Li, Haofen Wang, Yan Wang, Wenqiang Zhang
arxiv.org/abs/2601.22160 arxiv.org/pdf/2601.22160 arxiv.org/html/2601.22160
arXiv:2601.22160v1 Announce Type: new
Abstract: Human animation aims to generate temporally coherent and visually consistent videos over long sequences, yet modeling long-range dependencies while preserving frame quality remains challenging. Inspired by the human ability to leverage past observations for interpreting ongoing actions, we propose FrameCache, a training-free three-stage framework consisting of Screen, Cache, and Match. In the Screen stage, a multi-dimensional, quality-aware mechanism with adaptive thresholds dynamically selects informative frames; the Cache stage maintains a reference pool using a dynamic replacement-hit strategy, preserving both diversity and relevance; and the Match stage extracts behavioral features to perform motion-consistent reference matching for coherent animation guidance. Extensive experiments on standard benchmarks demonstrate that FrameCache consistently improves temporal coherence and visual stability while integrating seamlessly with diverse baselines. Despite these encouraging results, further analysis reveals that its effectiveness depends on baseline temporal reasoning and real-synthetic consistency, motivating future work on compatibility conditions and adaptive cache mechanisms. Code will be made publicly available.
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@arXiv_csGR_bot@mastoxiv.page
2026-02-03 07:44:55

Genus-0 Surface Parameterization using Spherical Beltrami Differentials
Zhehao Xu, Lok Ming Lui
arxiv.org/abs/2602.01589 arxiv.org/pdf/2602.01589 arxiv.org/html/2602.01589
arXiv:2602.01589v1 Announce Type: new
Abstract: Spherical surface parameterization is a fundamental tool in geometry processing and imaging science. For a genus-0 closed surface, many efficient algorithms can map the surface to the sphere; consequently, a broad class of task-driven genus-0 mapping problems can be reduced to constructing a high-quality spherical self-map. However, existing approaches often face a trade-off between satisfying task objectives (e.g., landmark or feature alignment), maintaining bijectivity, and controlling geometric distortion. We introduce the Spherical Beltrami Differential (SBD), a two-chart representation of quasiconformal self-maps of the sphere, and establish its correspondence with spherical homeomorphisms up to conformal automorphisms. Building on the Spectral Beltrami Network (SBN), we propose a neural optimization framework BOOST that optimizes two Beltrami fields on hemispherical stereographic charts and enforces global consistency through explicit seam-aware constraints. Experiments on large-deformation landmark matching and intensity-based spherical registration demonstrate the effectiveness of our proposed framework. We further apply the method to brain cortical surface registration, aligning sulcal landmarks and jointly matching cortical sulci depth maps, showing improved task fidelity with controlled distortion and robust bijective behavior.
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