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@v_i_o_l_a@openbiblio.social
2026-02-20 21:42:52

"#Gamification in #Libraries: A Bibliometric Study"
doi.org/10.18785/slis.1301.12

@geant@mstdn.social
2026-03-23 12:18:20

Another keynote not to miss at the GÉANT #SecurityDays 2026 this April.
Nancy Beers, seasoned gamification expert and owner of Sanne Cyber and Happy Game Changers — on why playfulness is a scientifically-backed tool for security innovation, learning, and flexibility.
Check the full programme 👉

GÉANT Security Days 2026 keynote speaker: Nancy Beers
@philip@mastodon.mallegolhansen.com
2026-03-20 03:45:25

@… @… For sure. Definitely a 30 second back of the napkin suggestion, not the one I think anyone should actually implement.
Hard to know *what* that algorithm should be without incentivizing *some* sort of gamification.

@seeingwithsound@mas.to
2026-01-02 21:25:42

Gamification enhances user engagement and task performance in prosthetic vision testing medrxiv.org/content/10.64898/2 "Three Argus II users completed circle localization and motion direction discrimination in clinical and gamified ver…