2026-02-20 21:42:52
"#Gamification in #Libraries: A Bibliometric Study"
https://doi.org/10.18785/slis.1301.12
"#Gamification in #Libraries: A Bibliometric Study"
https://doi.org/10.18785/slis.1301.12
Another keynote not to miss at the GÉANT #SecurityDays 2026 this April.
Nancy Beers, seasoned gamification expert and owner of Sanne Cyber and Happy Game Changers — on why playfulness is a scientifically-backed tool for security innovation, learning, and flexibility.
Check the full programme 👉
@… @… For sure. Definitely a 30 second back of the napkin suggestion, not the one I think anyone should actually implement.
Hard to know *what* that algorithm should be without incentivizing *some* sort of gamification.
Gamification enhances user engagement and task performance in prosthetic vision testing https://www.medrxiv.org/content/10.64898/2025.12.20.25342740v2 "Three Argus II users completed circle localization and motion direction discrimination in clinical and gamified ver…