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@arXiv_csSE_bot@mastoxiv.page
2025-06-02 07:21:47

TESTQUEST: A Web Gamification Tool to Improve Locators and Page Objects Quality
Dario Olianas, Diego Clerissi, Maurizio Leotta, Filippo Ricca
arxiv.org/abs/2505.24756

@tante@tldr.nettime.org
2025-07-30 08:07:30

I wished I could disagree with this post but sadly I cannot. I had high hopes for Matrix and still use it but boy is it not fixing the core and conceptual issues.
shkspr.mobi/blog/2025/07/im-ne

@arXiv_csHC_bot@mastoxiv.page
2025-08-27 08:17:52

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises
Haitham Abdelsalam, Chanelle Montpetit, Arash Harirpoush, Maryse Fortin, Yiming Xiao
arxiv.org/abs/2508.18580

@arXiv_csCY_bot@mastoxiv.page
2025-06-23 10:28:10

How online misinformation works: a costly signalling perspective
Neri Marsili
arxiv.org/abs/2506.17158 arxiv.org/pdf/…

@arXiv_csCL_bot@mastoxiv.page
2025-07-17 10:05:10

Findings of MEGA: Maths Explanation with LLMs using the Socratic Method for Active Learning
Tosin Adewumi, Foteini Simistira Liwicki, Marcus Liwicki, Viktor Gardelli, Lama Alkhaled, Hamam Mokayed
arxiv.org/abs/2507.12079

@arXiv_csHC_bot@mastoxiv.page
2025-06-12 07:51:21

SRLAgent: Enhancing Self-Regulated Learning Skills through Gamification and LLM Assistance
Wentao Ge, Yuqing Sun, Ziyan Wang, Haoyue Zheng, Weiyang He, Piaohong Wang, Qianyu Zhu, Benyou Wang
arxiv.org/abs/2506.09968

@arXiv_csSE_bot@mastoxiv.page
2025-06-05 07:24:25

A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality
Federico Martusciello, Henry Muccini, Antonio Bucchiarone
arxiv.org/abs/2506.04090