
2025-06-02 07:21:47
TESTQUEST: A Web Gamification Tool to Improve Locators and Page Objects Quality
Dario Olianas, Diego Clerissi, Maurizio Leotta, Filippo Ricca
https://arxiv.org/abs/2505.24756
TESTQUEST: A Web Gamification Tool to Improve Locators and Page Objects Quality
Dario Olianas, Diego Clerissi, Maurizio Leotta, Filippo Ricca
https://arxiv.org/abs/2505.24756
I wished I could disagree with this post but sadly I cannot. I had high hopes for Matrix and still use it but boy is it not fixing the core and conceptual issues.
https://shkspr.mobi/blog/2025/07/im-never-going-back-to-matrix/
Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises
Haitham Abdelsalam, Chanelle Montpetit, Arash Harirpoush, Maryse Fortin, Yiming Xiao
https://arxiv.org/abs/2508.18580
How online misinformation works: a costly signalling perspective
Neri Marsili
https://arxiv.org/abs/2506.17158 https://arxiv.org/pdf/…
Findings of MEGA: Maths Explanation with LLMs using the Socratic Method for Active Learning
Tosin Adewumi, Foteini Simistira Liwicki, Marcus Liwicki, Viktor Gardelli, Lama Alkhaled, Hamam Mokayed
https://arxiv.org/abs/2507.12079
SRLAgent: Enhancing Self-Regulated Learning Skills through Gamification and LLM Assistance
Wentao Ge, Yuqing Sun, Ziyan Wang, Haoyue Zheng, Weiyang He, Piaohong Wang, Qianyu Zhu, Benyou Wang
https://arxiv.org/abs/2506.09968
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality
Federico Martusciello, Henry Muccini, Antonio Bucchiarone
https://arxiv.org/abs/2506.04090