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@arXiv_csHC_bot@mastoxiv.page
2026-08-12 08:29:20

AI-Generated Interactive Fiction for Educational Use: A Pilot Study of Perceived Comprehensibility, Coherence, and Engagement
Finn Rogosch, Andreas Schrader
arxiv.org/abs/2608.10818 arxiv.org/pdf/2608.10818 arxiv.org/html/2608.10818
arXiv:2608.10818v1 Announce Type: new
Abstract: Generative artificial intelligence (AI) can produce educational content at scale, including interactive and narrative learning experiences, but technical generation alone is not sufficient: scenarios that are confusing, narratively inconsistent, or unengaging are unlikely to be useful in practice. This paper presents a pilot user-centred evaluation of AI-generated interactive fiction (IF) for educational use in higher education. Using a previously described domain-agnostic pipeline and a shared STEM content base, we generated a controlled pool of scenarios and asked participants (N = 22, STEM higher-education) to play one generated episode and rate it on narrative clarity, story-content coherence, engagement, and length acceptance. A free-text prompt captured open feedback. Narrative clarity and length acceptance were rated positively, engagement sat near the neutral mid-point of the scale, and story-content coherence was the weakest dimension by a clear margin. Qualitative feedback points to quiz integration as the bottleneck. Artificial in-fiction motivation for quiz prompts and abrupt setting changes were reported. Feedback also pointed to missing story-level consequences for wrong answers. From these observations, we derive concrete design implications that can inform larger follow-up studies, including later work on learning effectiveness.
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@cellfourteen@social.petertoushkov.eu
2026-09-19 09:06:25

Calibre v9.15 adds an AI-powered interactive fiction game | OMG! Ubuntu
omgubuntu.co.uk/2026/09/calibr