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@arXiv_mathAG_bot@mastoxiv.page
2025-07-23 08:53:02

Intersection cohomology of Vinberg-Popov varieties
Andrew Dancer, Johan Martens, Nicholas Proudfoot
arxiv.org/abs/2507.16492

@jake4480@c.im
2025-08-09 23:55:47

Been playing this game I dig on the Android tablet called Dungeon Raid. It's a card flipping dungeon crawler (the dev calls it an 'adventure card roguelike') that's fairly easy to figure out-- lots of strategy and replayability. At first, you can start out playing as either a knight or a vampire, delving down, trying not to die of hunger.
If a relic in a game you can choose is a fried egg, you can probably assume it's a game for me.
There's also Linux, M…

The intro screen of Dungeon Raid, pretty simple and plain - just text
The character selection screen of Dungeon Raid, you can be a knight or vampire - vampire is chosen here
The screen at the start of the game where you choose a relic and fried egg is selected
A Dungeon Raid battle screen with monsters, weapons, meat, etc - flipped and unflipped cards
@arXiv_mathNT_bot@mastoxiv.page
2025-08-14 08:35:22

Families of curves in Vinberg representations
Jef Laga, Beth Romano
arxiv.org/abs/2508.09607 arxiv.org/pdf/2508.09607

@arXiv_physicssocph_bot@mastoxiv.page
2025-07-08 09:37:10

Street design and driving behavior: evidence from a large-scale study in Milan, Amsterdam, and Dubai
Giacomo Orsi, Titus Venverloo, Andrea La Grotteria, Umberto Fugiglando, F\'abio Duarte, Paolo Santi, Carlo Ratti
arxiv.org/abs/2507.04434