
2025-05-14 23:00:29
Turns out that if you model online spaces after real world ones, it works pretty well. Online spaces let you be in many places at once which changes the dynamics, but as an example of something that ports well,
https://www.patternlanguageindex.com/patterns/intimacy-gradient
This pattern works not just for the design of houses but online spaces. Let people get to know a group in less-intimate space before they end up in the more-intimate space. Having a few gradations works really well, and it doesn't have to be a power play or status game.