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@Dragofix@veganism.social
2025-10-31 20:14:17

10 High-Protein Fall Recipes #plantbased

@anneroth@systemli.social
2025-09-01 09:18:11

Weil es in einem benachbarten Thread und überhaupt gerade viel um die #Wehrpflicht geht, hier ein Text, den ich vor kurzem für das @… dazu geschrieben habe, den es nicht online gibt:
(Abonniert die an.schläge!)

Keine Hilfssheriffs

Ein diskriminierungsfreies Umfeld und ein Klima des gegenseitigen Respekts und Vertrauens sollte eine Selbstverständlichkeit sein.« Das schreibt die Wehrbeauftragte des Deutschen Bundestags im März in ihrem letzten Jahresbericht zum Zustand der Bundeswehr. Sollte es, ja. Aber wenn irgendwo steht, dass etwas irgendwie sein sollte - hier: diskriminierungsfrei und respektvoll - ist das ein sicherer Hinweis darauf, dass dem nicht so ist. Sie schreibt außerdem: „Soldatinnen sehe…
@dkomaran@social.linux.pizza
2025-10-30 22:00:39

github.com/dkomaran/recipes/bl

@tiotasram@kolektiva.social
2025-10-02 10:22:21

Day 8 (a bit late): Timnit Gebru
Academic authors are authors too, and there are a bunch of people I deeply respect both in my fields and adjacent.
Gebru is someone I have huge respect for because she stood up for her (mild, completely reasonable) principles to the point of losing her job on Google's AI ethics team (since disbanded entirely), and then went ahead and founded an independent research institute to continue doing AI ethics research.
Why was she fired? Because she insisted on publishing her "Stochastic Parrots" paper after it passed Google internal review only to have extra nonstandard scrutiny applied at the last minute. Why did Google want to suppress her paper (which included an academic co-author)? Because it expressed valid criticisms of the large language models fad, and Google was planning to make money off that fad. Personally, I don't think I'd hire an "AI ethics" team only to then try to suppress their publications, and Google seems to now agree, having scrapped the team (during the initial furor, Timnit's boss also effectively quit to support her).
That "Stochastic Parrots" paper? Indeed, it predicts the core underlying problems with large language models that lead to so many of their user-side harms today. You can read it here: #20AuthorsNoMen

@sauer_lauwarm@mastodon.social
2025-09-01 10:52:19

Kann man machen, auch wenn man statt weißen Kochweins zufällig nur Ingwerbier da hat (ahem), statt der Schalotten weiße Zwiebel und statt der weißen Bohnen steirische Käferbohnen. #nommention

@benb@osintua.eu
2025-08-29 20:50:37

Ukraine receives missiles for defence and strikes against the enemy! #shorts: benborges.xyz/2025/08/29/ukrai

@arXiv_csCL_bot@mastoxiv.page
2025-09-30 14:06:31

MobileLLM-R1: Exploring the Limits of Sub-Billion Language Model Reasoners with Open Training Recipes
Changsheng Zhao, Ernie Chang, Zechun Liu, Chia-Jung Chang, Wei Wen, Chen Lai, Rick Cao, Yuandong Tian, Raghuraman Krishnamoorthi, Yangyang Shi, Vikas Chandra
arxiv.org/abs/2509.24945

@Dragofix@veganism.social
2025-09-29 22:22:42

10 Early Fall Recipes With Apples #plantbased

@tiotasram@kolektiva.social
2025-09-30 22:27:24

Day 7: Brenda Romero
I hinted yesterday I'd be moving beyond a narrow definition of "author," so of course that means I'm going to include game designers. I'll definitely get back to some more traditional authors before I hit 20, but I wanted to mix things up early.
Brenda Romero is something of a celebrity in the niche culture that is the Game Developers Coherence, I like to imagine. Of course the misogyny there likely means many just pay attention to who her husband is, but she's a terrific designer in her own right, if not prolific.
Content warning: the Holocaust
To me her most outstanding game has always been "Train," which is an exhibition tabletop game in which players collaborate to load and unload cargo and move train cars around a board, with the stated objective of efficiently delivering cargo to meet certain collective goals. However, through both physical cues and in-game reveals, it becomes clear to players that the game they are playing stimulates the Holocaust, and the cargo they're moving is people being brought to extermination camps. The actual goal of the game is for the players to stop playing and walk away, or perhaps to play against the stated objective and gridlock the trains. Romero supervised play at the expos where it was presented, and intervened to stop the game if the players continued too far (in some cases not picking up on the hints offered because they had very little knowledge of the Holocaust as a historical event). I've never played the game myself; just heard Romero give a report about it, but the sheer genius of designing a game meant not to be played to help educate about a system within which defying the rules was the only ethical action earned her instant respect from me. Romero has a whole series of games in this vein about didn't historical events (not necessarily all designed to not be played), although last I checked in most are just at prototyping stages.
I've got other non-man game designers that will appear on this list, but Romero stood out to go first because she's a good example that you don't need to be someone prolific or widely-known to do great work; I'd bet most people have an author or two they respect who is not widely known (and I'll include at least one more from that category on this list).
#20AuthorsNoMen

@Dragofix@veganism.social
2025-08-29 00:22:12

10 Oil-Free Vegan Recipes – From Peanut Curry To Banana Bread #plantbased