
2025-08-28 07:34:30
Fast Texture Transfer for XR Avatars via Barycentric UV Conversion
Hail Song, Seokhwan Yang, Woontack Woo
https://arxiv.org/abs/2508.19518 https://arxiv.or…
Fast Texture Transfer for XR Avatars via Barycentric UV Conversion
Hail Song, Seokhwan Yang, Woontack Woo
https://arxiv.org/abs/2508.19518 https://arxiv.or…
ChoreoMuse: Robust Music-to-Dance Video Generation with Style Transfer and Beat-Adherent Motion
Xuanchen Wang, Heng Wang, Weidong Cai
https://arxiv.org/abs/2507.19836 https://…
MExECON: Multi-view Extended Explicit Clothed humans Optimized via Normal integration
Fulden Ece U\u{g}ur, Rafael Redondo, Albert Barreiro, Stefan Hristov, Roger Mar\'i
https://arxiv.org/abs/2508.15500
LUIVITON: Learned Universal Interoperable VIrtual Try-ON
Cong Cao, Xianhang Cheng, Jingyuan Liu, Yujian Zheng, Zhenhui Lin, Meriem Chkir, Hao Li
https://arxiv.org/abs/2509.05030
Half-Physics: Enabling Kinematic 3D Human Model with Physical Interactions
Li Siyao, Yao Feng, Omid Tehari, Chen Change Loy, Michael J. Black
https://arxiv.org/abs/2507.23778 ht…
From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans
Marilyn Keller, Keenon Werling, Soyong Shin, Scott Delp, Sergi Pujades, C. Karen Liu, Michael J. Black
https://arxiv.org/abs/2509.06607
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model
Da Li, Donggang Jia, Markus Hadwiger, Ivan Viola
https://arxiv.org/abs/2506.21632