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@jake4480@c.im
2025-11-29 17:42:14

Famien Sanglard does a deep dive on how Quake was the only game to support both DOS and Windows 95 with TCP/IP multiplayer in one exe #Quake

When you launch Quake with q95.bat, the window "Launching Quake" that briefly pops up on your Windows 95 desktop. It says Quake 1996 iD Software, Loading Quake for TCP/IP
@jtk@infosec.exchange
2025-11-21 21:56:30

Weekend Reads
* How Quake got its TCP/IP stack
fabiensanglard.net/quake_chunn
* MENOG 25 region advancement report

@kurtsh@mastodon.social
2025-10-25 00:10:31

Such a wonderful time in tech history:
▫️Certifications on Windows 3.1/95/NT
▫️PC TCP/IP & 10bT Ethernet
▫️Scouring Fry's Electronics & Computer swap meets
▫️SNA Gateways for 3270/5250
▫️OMG CDROM! 😜
▶️ The Computer Chronicles - Windows 95 (1994)
youtube.com…

@penguin42@mastodon.org.uk
2025-12-06 14:59:34

'iptraf-ng' is a TUI network monitor; it's a really easy way of watching bandwidth on each of your interfaces, and has modes to split between say IPv4/IPv6/TCP/etc, or packet size; and shows you all the IP connections currently transferrign thing, or all the ethernet devices currently doing stuff.
github.com…

@whitequark@mastodon.social
2025-10-07 08:30:36

apparently the TCP/IP stack that i designed is used in seL4! in the microkit library, specifically (sel4-async-network)

@candidexmedia@mastodon.design
2025-11-05 00:33:45

@kalvin@treble.tcp-ip.top My blog is not quite ready yet, but I love #PubliiCMS as a blogging platform: getpublii.com
My site and blog will go over tutorials, tips, tricks on creating creative content using …

Screenshot of my design project in Penpot