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@portaloffreedom@social.linux.pizza
2026-03-25 22:17:06

Turns out #Godot mouse events on control nodes are already received with the coordinated relative to the control node in question, no need to compensate for offsets to the current element.

@portaloffreedom@social.linux.pizza
2026-03-23 22:05:01

I forgot how fucking easy is to make something in #godot :blobaww: