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@khalidabuhakmeh@mastodon.social
2024-04-10 14:49:42

The “randomize on a path” trick in the #godotengine tutorial of “dodge the creeps" is a genius way to randomize elements around a particular area.
I showed @… this trick this morning, and we tried doing it in

@khalidabuhakmeh@mastodon.social
2024-04-09 17:25:05

The #godotengine additions in #JetBrainsRider have been really good. Check them out in the latest release. It makes writing and debugging your #csharp

JetBrains Rider 2024.1 release notes for Godot
@loleg@fosstodon.org
2024-04-06 16:01:04

Play #OfLifeAndLand - just released village sim from Swiss designer Marco Burri, in Early Access for Windows & Linux #GodotEngine #indiegames

Screenshot of a game with low poly houses and trees, a video stream of two people playing
@khalidabuhakmeh@mastodon.social
2024-04-05 14:27:13

OK, I think I will make this version of the #godotengine #pong #videogame. I think it has a decent look without being too wacky. Thoughts?

Pong with colorful glow graphics
@khalidabuhakmeh@mastodon.social
2024-04-05 19:04:15

I guess I’m a #gamedeveloper now. 😅 Thanks to #godotengine and #jetbrainsrider, I made my very first pong game.
Built a very simple Enemy AI, sound effects, and scorekeeping. I al…

JetBrains Rider themed pong game
@imaginaryrobots@social.linux.pizza
2024-04-27 17:06:22

clever hack, or sign I need to fix an architectural issue?
```
func _on_child_signal() -> void:
if !is_node_ready():
await self.ready
update_other_children()
```
#godotengine #godot4

@khalidabuhakmeh@mastodon.social
2024-04-09 18:44:49

Any #godotengine folks know when #csharp will be supported as a target for HTML5. Currently it seems that there is no support for exporting a game for the web when using C# scripts using the latest versions of #dotnet

@claeculus@blorbo.social
2024-02-17 13:27:54

So. I'll continue to develop Castelet anyway because it's my hobby to tinker on things, but it won't hurt to do a little survey so I can sort out the dev priority.
If you happen to use/interested in #gamedev #GodotEngine, and #visualnovel, would appreciate if you can take your time to fill this form -> forms.gle/GLtYrmkEiy1VXspQ9
Thank you!

@khalidabuhakmeh@mastodon.social
2024-05-01 17:53:55

I found it annoying yesterday that I couldn’t get the ParallaxBackground on the first try. It took some tinkering. So I went back and tried making my graphics and tried again in #godotengine
It's all about "offset" and "base offset”
I got it on the first try! 🎉

Parallax effect of a road and city in the background
@khalidabuhakmeh@mastodon.social
2024-04-30 18:17:05

Learning about ParallaxBackground in #godotengine. I made this little Cyberpunk runner sample to show the parallax effect in the background.

Cyberpunk Runner game in Godot
@khalidabuhakmeh@mastodon.social
2024-04-29 19:30:42

If you need to flip a sprite in #godotengine, you can set the Scale x, y, or both values to negative. This will also flip any children, including collision nodes.

Godot Editor showing the Node2D | Transform | Scale fields. Showing two identical truck sprites.
@khalidabuhakmeh@mastodon.social
2024-04-29 19:30:42

If you need to flip a sprite in #godotengine, you can set the Scale x, y, or both values to negative. This will also flip any children, including collision nodes.

Godot Editor showing the Node2D | Transform | Scale fields. Showing two identical truck sprites.
@khalidabuhakmeh@mastodon.social
2024-04-29 14:39:57

I made this little jumpy platformer with #godotengine to familiarize myself with the tilemap and animations.
JUMP LITTLE DINO! JUMP!

Dinosaur running and jumping
@khalidabuhakmeh@mastodon.social
2024-04-29 14:39:57

I made this little jumpy platformer with #godotengine to familiarize myself with the tilemap and animations.
JUMP LITTLE DINO! JUMP!

Dinosaur running and jumping
@khalidabuhakmeh@mastodon.social
2024-04-29 16:06:03

There’s a damn 18-wheeler truck in the way now! #godotengine

Dinosaur jumping over 18 wheel truck
@khalidabuhakmeh@mastodon.social
2024-04-29 16:06:03

There’s a damn 18-wheeler truck in the way now! #godotengine

Dinosaur jumping over 18 wheel truck
@khalidabuhakmeh@mastodon.social
2024-04-25 20:04:51

I made a little bouncy basketball game in #godotengine. I really need to take a Vector math course, though. 😅

Bouncing basketball game in Godot engine
@khalidabuhakmeh@mastodon.social
2024-04-25 20:04:51

I made a little bouncy basketball game in #godotengine. I really need to take a Vector math course, though. 😅

Bouncing basketball game in Godot engine
@khalidabuhakmeh@mastodon.social
2024-03-27 19:39:08

This damn bast’d of a #pong opponent is not respecting the damn rules! 🤣 #godotengine

Pong demo in Godot
@khalidabuhakmeh@mastodon.social
2024-04-25 18:05:06

I had fun making these sketches for a #godotengine tutorial I'm writing for the #JetBrains guide. I think they came out pretty good. What do you folks think? #dotnet

Sketch for a pong game
Diagram showing imperative programming vs. game loop programming
@khalidabuhakmeh@mastodon.social
2024-04-25 18:05:06

I had fun making these sketches for a #godotengine tutorial I'm writing for the #JetBrains guide. I think they came out pretty good. What do you folks think? #dotnet

Sketch for a pong game
Diagram showing imperative programming vs. game loop programming
@khalidabuhakmeh@mastodon.social
2024-03-25 20:16:27

Mocked up the graphics of a “synthwave pong” sample I’ll be writing with #godotengine. I think this is doable. Will probably look a bit different, but it should be possible, right?!

Synthwave Pong graphic of pong paddles hitting a ball.
@khalidabuhakmeh@mastodon.social
2024-03-23 13:39:45

The #JetBrainsRider integration with #GodotEngine is pretty awesome when writing your games in #csharp. There's a little Godot icon that lets you launch the Godot editor.

JetBrains Rider run toolbar with “Start Godot Editor” icon showing.
@khalidabuhakmeh@mastodon.social
2024-04-18 17:16:51

What’s interesting about #godotengine scripting is that it's very "forgiving" when exceptions get thrown. You can have errors in your logic or references and it will be like “whatevs" and keep going.

@khalidabuhakmeh@mastodon.social
2024-03-19 18:49:43

Trying to learn more about #godotengine by playing around with this dino runner game. Added a particle emitter to the dinosaur.

Dino game in Godot
@khalidabuhakmeh@mastodon.social
2024-04-17 19:17:42

Lesson learned with the #godotengine: Don't put pause input handlers on things that also get paused. It's 🥶 town and unresponsive city all day.

@khalidabuhakmeh@mastodon.social
2024-04-18 14:13:08

Uploaded my #JetBrainsRider Pong #godotengine game. It's really my first game, and I probably would do a few things differently, but it's pretty good for a first attempt (in my opinion).
If you're interested, check it out!

@khalidabuhakmeh@mastodon.social
2024-04-18 17:40:57

Unit testing support in #JetBrainsRider for a #godotengine game is slick. Rather than fiddling with magic numbers, you can write tests using #GDUnit4 and get a better feedback loop.
You…

Unit testing in JetBrains Rider for Godot
@khalidabuhakmeh@mastodon.social
2024-04-17 17:46:59

Today I learned you can use #kotlin with #godotengine godot-kotl.in/.
Yes, please. Sign me up.…

@khalidabuhakmeh@mastodon.social
2024-04-17 19:28:38

I really need to get on #twitch so people can tell me how this #godotengine Camera2D works. 😅

@khalidabuhakmeh@mastodon.social
2024-04-15 15:03:20

This CRT shader for #godotengine from godotshaders.com is just freaking awesome. Look at the Retro vibes!!! LOOK AT THEM!

CRT shader on pong game.
@khalidabuhakmeh@mastodon.social
2024-04-15 18:37:04

It would be cool to play with the aberration of this CRT shader when someone scores a point in this #godotengine game.

CRT aberration for visuals
@khalidabuhakmeh@mastodon.social
2024-05-01 16:51:59

🕹️ I wrote a #godotengine tutorial to help you build a pong game using the latest version of #godot and #dotnet #csharp

Pong game showing two paddles, a ball, and a JetBrains Rider themed play field
@khalidabuhakmeh@mastodon.social
2024-03-22 20:29:52

Spent some time changing a #GodotEngine #GDScript to a #csharp class. They look identical, but it seems the same hardcoded values work differently in GDScript vs. C#.
Does anyone want to have …

GDScript
C# code