2024-04-10 14:49:42
The “randomize on a path” trick in the #godotengine tutorial of “dodge the creeps" is a genius way to randomize elements around a particular area.
I showed @… this trick this morning, and we tried doing it in
The “randomize on a path” trick in the #godotengine tutorial of “dodge the creeps" is a genius way to randomize elements around a particular area.
I showed @… this trick this morning, and we tried doing it in
The #godotengine additions in #JetBrainsRider have been really good. Check them out in the latest release. It makes writing and debugging your #csharp
Play #OfLifeAndLand - just released village sim from Swiss designer Marco Burri, in Early Access for Windows & Linux #GodotEngine #indiegames
OK, I think I will make this version of the #godotengine #pong #videogame. I think it has a decent look without being too wacky. Thoughts?
I guess I’m a #gamedeveloper now. 😅 Thanks to #godotengine and #jetbrainsrider, I made my very first pong game.
Built a very simple Enemy AI, sound effects, and scorekeeping. I al…
clever hack, or sign I need to fix an architectural issue?
```
func _on_child_signal() -> void:
if !is_node_ready():
await self.ready
update_other_children()
```
#godotengine #godot4
Any #godotengine folks know when #csharp will be supported as a target for HTML5. Currently it seems that there is no support for exporting a game for the web when using C# scripts using the latest versions of #dotnet
So. I'll continue to develop Castelet anyway because it's my hobby to tinker on things, but it won't hurt to do a little survey so I can sort out the dev priority.
If you happen to use/interested in #gamedev #GodotEngine, and #visualnovel, would appreciate if you can take your time to fill this form -> https://forms.gle/GLtYrmkEiy1VXspQ9
Thank you!
I found it annoying yesterday that I couldn’t get the ParallaxBackground on the first try. It took some tinkering. So I went back and tried making my graphics and tried again in #godotengine
It's all about "offset" and "base offset”
I got it on the first try! 🎉
Learning about ParallaxBackground in #godotengine. I made this little Cyberpunk runner sample to show the parallax effect in the background.
If you need to flip a sprite in #godotengine, you can set the Scale x, y, or both values to negative. This will also flip any children, including collision nodes.
If you need to flip a sprite in #godotengine, you can set the Scale x, y, or both values to negative. This will also flip any children, including collision nodes.
I made this little jumpy platformer with #godotengine to familiarize myself with the tilemap and animations.
JUMP LITTLE DINO! JUMP!
I made this little jumpy platformer with #godotengine to familiarize myself with the tilemap and animations.
JUMP LITTLE DINO! JUMP!
There’s a damn 18-wheeler truck in the way now! #godotengine
There’s a damn 18-wheeler truck in the way now! #godotengine
I made a little bouncy basketball game in #godotengine. I really need to take a Vector math course, though. 😅
I made a little bouncy basketball game in #godotengine. I really need to take a Vector math course, though. 😅
This damn bast’d of a #pong opponent is not respecting the damn rules! 🤣 #godotengine
I had fun making these sketches for a #godotengine tutorial I'm writing for the #JetBrains guide. I think they came out pretty good. What do you folks think? #dotnet
I had fun making these sketches for a #godotengine tutorial I'm writing for the #JetBrains guide. I think they came out pretty good. What do you folks think? #dotnet
Mocked up the graphics of a “synthwave pong” sample I’ll be writing with #godotengine. I think this is doable. Will probably look a bit different, but it should be possible, right?!
The #JetBrainsRider integration with #GodotEngine is pretty awesome when writing your games in #csharp. There's a little Godot icon that lets you launch the Godot editor.
What’s interesting about #godotengine scripting is that it's very "forgiving" when exceptions get thrown. You can have errors in your logic or references and it will be like “whatevs" and keep going.
Trying to learn more about #godotengine by playing around with this dino runner game. Added a particle emitter to the dinosaur.
Lesson learned with the #godotengine: Don't put pause input handlers on things that also get paused. It's 🥶 town and unresponsive city all day.
Uploaded my #JetBrainsRider Pong #godotengine game. It's really my first game, and I probably would do a few things differently, but it's pretty good for a first attempt (in my opinion).
If you're interested, check it out!
Unit testing support in #JetBrainsRider for a #godotengine game is slick. Rather than fiddling with magic numbers, you can write tests using #GDUnit4 and get a better feedback loop.
You…
Today I learned you can use #kotlin with #godotengine https://godot-kotl.in/.
Yes, please. Sign me up.…
I really need to get on #twitch so people can tell me how this #godotengine Camera2D works. 😅
This CRT shader for #godotengine from godotshaders.com is just freaking awesome. Look at the Retro vibes!!! LOOK AT THEM!
It would be cool to play with the aberration of this CRT shader when someone scores a point in this #godotengine game.
🕹️ I wrote a #godotengine tutorial to help you build a pong game using the latest version of #godot and #dotnet #csharp
Spent some time changing a #GodotEngine #GDScript to a #csharp class. They look identical, but it seems the same hardcoded values work differently in GDScript vs. C#.
Does anyone want to have …