Old graphical editor prototype (2019/20) with various ways of managing multiple selections of graphical entities, incl. align/distribute, duplicate, invert, select/deselect region (box/convex hull). editor is generic. items could be files, shapes, mesh vertices, 2d/3d points, graph nodes, whatever...
Been re-animating this prototype and toying with integrating it into my personal note taking & media management tool to organize items into piles for batch-processing and to easier app…
Beautiful & impressive 3D visualizations in this paper by Muyuan Chen:
"Rendering protein structures inside cells at the atomic level with Unreal Engine"
https://www.biorxiv.org/content/10.1101/2023.12.08.570879v2
(The video is just …
Series B, Episode 05 - Pressure Point
BLAKE: We'll pull out. Give it another hour.
[Inside the Security station]
https://blake.torpidity.net/m/205/168 B7B2
Maybe if I buy this flower a drink, it will tell me the secret to its optimism #bloomscrolling
#Blakes7 Series D, Episode 08 - Games
TARRANT: Well not exactly. These things chuck the lot at you. Flying the real thing's nothing after one of these.
GAMBIT: Countdown eight minutes, still running.
https://blake…
Inversions (2021)
#GenerativeArt #Animation #Circle #Inversion
Series A, Episode 03 - Cygnus Alpha
BLAKE: Well, I doubt whether we'd understand the manuals, so go ahead and try one. Go on.
JENNA: Well, don't blame me if it's self-destruct.
https://blake.torpidity.net/m/103/50 B7B2
#Blakes7 Series C, Episode 07 - Children of Auron
TARRANT: Here, try her with this. Should snap her out of it.
VILA: That stuff would snap an asteroid out of orbit.
https://blake.torpidity.net/m/307/108