2025-12-14 10:03:00
Today's open-source part of our VFX Pipeline is #mongodb
We're using the Deadline render manager and it came with mongodb as its backend. Over time I've started to use it for other pipeline needs: keeping track of dependencies between comps and cg (and between Houdini scenes and their abc/usd files) for example. This helps a lot with consolidating and pruning the huge amount of …
