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@Archivist@social.linux.pizza
2026-08-25 14:02:34

Asking Fedi and the #gamedev commu. Anyone aware of a good way to do camera-space occlusion culling relying only on convex half-hulls that would play nice on CPU?
#boostwelcome

@toxi@mastodon.thi.ng
2026-07-27 15:52:32

Tired: Running a AuDHD awareness workshop to better work together as a team
Wired: Running said workshop to better understand how to exploit behaviors of your team members and target audience (players) and how to more effectively gaslight them...
(Not naming names, but this happened to one my close relatives recently...)
#AuDHD

@imaginaryrobots@social.linux.pizza
2026-07-11 22:32:35

Spending a chunk of today working on a new gamedev project! I'm trying very hard to limit scope, and using nothing but placeholder assets for now, so it's actually coming together quickly. What kind of game do you think this will be? #gamedev #screenshotsaturday

Screenshot of a work-in-progress game, birds-eye-view perspective showing several coloured spheres and other basic shapes placed on a blocky voxel-style platform. The platform surface resembles a mix of grass, sand, and wood, and the surrounding space is filled with a blue texture resembling water.
@pre@boing.world
2026-09-27 22:26:55

Oh no!
I started making a new computer game again.
Now I shall have no time or interests or friends and just spend all my hours engrossed solving puzzles pressing buttons in the dark.
It's that tunnel shooter of my dreams, only now written also for VR, for in a spiny-chair, or for lying down flat on your back staring at the tunnel oncomming from the roof. Might work pretty well on the steamdeck with controller-rotation for steering.
I should like it frantic, explody and filled with particles, but also slow and easy and meditative so much you could maybe play in a coma or if barely physically able.
I think I have got further than I would have expected in a week or so but I will have to do other things like have a life and friends and jobs more in the coming weeks,
Using Godot and blender which are both very fine.
#godot #gameDev

@fell@ma.fellr.net
2026-09-01 07:30:15

If I needed a Windows VM with at least 128 GB of memory and lots of cores for a day or two, where should I look?
#AskFedi #Hosting #SysAdmin

@enmkdev@social.linux.pizza
2026-09-16 07:12:56

Week 1 of suffering in Bevy3d. I haven't made 3D games before. This is gonna be rough.
#gamedev #bevy

Two platforms with two characters each standing on it, on a black background. There's a crystal-like object in between the platforms