Tootfinder

Opt-in global Mastodon full text search. Join the index!

@portaloffreedom@social.linux.pizza
2026-02-20 21:07:56

Time for renewed #presentation
Hi, I'm Matteo. I'm Italian 🇮🇹, living abroad 🇪🇺. I'm a big space Nerd. Computer scientist with a PhD in Evolutionary Robotics.
I work in AAA #gamedev as a UI/UX engineer.

@idbrii@mastodon.gamedev.place
2026-02-12 07:29:34

Skin Deep: Enemy Brains is a dive into Blendo’s enemy sensory/investigation logic: the “Interest Point” system.
blendogames.com/news/post/2025

Diagram showing how if a teapot hits the ground it creates two interest points: one for noise since it made a loud sound and one for visual since it is visible.
@idbrii@mastodon.gamedev.place
2026-02-12 07:29:34

Skin Deep: Enemy Brains is a dive into Blendo’s enemy sensory/investigation logic: the “Interest Point” system.
blendogames.com/news/post/2025

@compfu@mograph.social
2026-01-08 07:43:13

I read „arriving in style for game dev“ and thought: They‘re gonna write some awesome Lua code with that attitude!
But then I reread the post 😅
#GameDev twitter.com/trailblazers/statu