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@davej@dice.camp
2025-12-31 15:08:07

In the last, guttering hours of the year, it’s tradition to look back on the last 12 months’ #TTRPG activity and reflect. You can read last year’s summary at dice.camp/@davej/1137476646998

A pie chart, showing the breakdown of games I played in 2025 by percentage of total hours:

Call of Cthulhu 7e: 16.5%
Old School Essentials: 12.7%
Traveller: 12.5%
Dungeon Crawl Classics: 12.1%
Shadowdark: 6.2%
The One Ring: 6.1%
Dungeons & Dragons 5e: 3.8%
Monster of the Week: 3.7%
Pendrqgon: 3.7%
Dolmenwood 3.5%
Realms of Peril: 2.9%
23 others: 16.4%
A column chart showing how many hours I played TTRPGs in each of the last several years (rounded to the nearest half-hour):

2020: 271 hours
2021: 540.5 hours
2022: 946.5 hours
2023: 578 hours
2024: 559.5 hours
2025: 742 hours
A column graph showing the number of new and previously played TTRPG systems I played in each of the last several years:

2020: 14 new systems / 5 previously played
2021: 24 new systems / 11 previously played
2022: 41 new systems / 20 previously played
2023: 31 new systems / 17 previously played
2024: 14 new systems / 15 previously played
2025: 14 new systems / 21 previously played