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@thomasfuchs@hachyderm.io
2026-02-25 01:31:25

The “luggable” form factor but with flat display (this one has a plasma display) is my favorite 80s computer design

@bici@mastodon.social
2026-02-25 03:16:59

“Tahoe is the worst user interface update in the history of the Mac. Every change is either wrongheaded, poorly executed, or both. The Mac remains usable only because of Tahoe’s lack of ambition: it mostly alters the appearance and metrics of interface elements rather than making fundamental changes to the structure of the Mac UI. ....The bad ideas embodied in Tahoe reveal an Apple design team that has abandoned the most basic principles of human-computer interaction.”
—John Siracusa

@blakes7bot@mas.torpidity.net
2026-02-24 07:27:09

#Blakes7 Series C, Episode 08 - Rumours of Death
ORAC: To cross it undetected would be impossible.
AVON: I'll take your best option within the perimeter.
blake.torpidity.net/m/308/378

Claude Sonnet 4 describes the image as: "This appears to be a scene from the British science fiction television series "Blake's 7," likely from the 1980s based on the production style and set design. The image shows two characters in what appears to be a futuristic spacecraft or space station setting. One character is wearing a distinctive black leather outfit with a high collar, positioned at what looks like a control console or computer terminal with transparent components. The other characte…
@blakes7bot@mas.torpidity.net
2026-03-24 07:35:47

#Blakes7 Series C, Episode 03 - Volcano
VILA: It's not serious. The pad'll take care of it, if you don't fiddle with it. You did very well there, I must say.
AVON: Must you?
blake.torpidity.net/m/303/492

Claude Sonnet 4.6 describes the image as: "This image is from the classic BBC Television series **Blake's 7**. The scene takes place aboard what appears to be the interior of the **Liberator**, the crew's spacecraft, recognizable by its distinctive futuristic white curved seating and angular design elements.

Two actors are seated together on the spacecraft's seating area. **Michael Keating**, who plays the roguish computer expert **Vila Restal**, is on the left, wearing a loose cream-colored s…
@Techmeme@techhub.social
2026-02-11 03:05:54

Isomorphic Labs, a Google DeepMind spinoff, unveils IsoDDE, a drug design system it says surpasses AlphaFold 3 in predicting biomolecular structures (Isomorphic Labs)
isomorphiclabs.com/articles/th

@fanf@mendeddrum.org
2026-02-17 21:42:03

from my link log —
Fast sorting networks, branchless by design.
00f.net/2026/02/17/sorting-wit
saved 2026-02-17

@ErikJonker@mastodon.social
2026-03-13 08:40:35

Very interesting, sounds like a good team,
"IBM researchers are working with the developers of the secure messaging platforms Signal and Threema to design cryptographic systems that can resist future quantum computer attacks."
cyberinsider.com/ibm-part…

@Techmeme@techhub.social
2026-02-17 18:01:42

Anthropic launches Claude Sonnet 4.6 with improvements in coding, consistency, and more, for Free and Pro users; it features a 1M token context window in beta (Anthropic)
anthropic.com/news/claude-sonn

@Erikmitk@mastodon.gamedev.place
2026-01-15 19:58:55

Watch this if you haven’t already.
The history, design and precision of the machines that are needed to produce our tiny computer chips at scale is wizardry. I can’t believe this technology is real. Truly mind blowing!
youtu.be/MiUHjLxm3V0

@thomasfuchs@hachyderm.io
2026-02-13 15:00:14

"LLMs work (somewhat) for coding computer programs. As everyone knows this is the highest form of human endeavor—unsurpassed by any other lesser activity such as project management, design, art or writing. Therefore LLMs will excel in every other field."
I really believe this is the crux understanding why so many programmers (including good programmers) fall for it in a way that can only be described as a cult, were any criticism is not only not allowed but reflexively is seen as either laughable or belligerent.
Anyway, LLMs are good* at writing code because writing code is easy and highly repetitive and doesn't actually take a lot of skill; unless it's novel ways to write code which LLMs cannot do.
Taking this as a sign LLMs can do other "lesser" activities is saying a lot about the hubris of programmers and not a lot of the capabilities of LLMs.
*for some definitions of "good"

A for Andromeda
is a British television science fiction drama serial
written by cosmologist Fred Hoyle,
in conjunction with author and television producer John Elliot.
It concerns a group of scientists who detect a radio signal from another galaxy that contains instructions for the design of an advanced computer.
When the computer is built, it gives the scientists instructions for the creation of a living organism named Andromeda
But one of the scientists…

@david_colquhoun@mstdn.social
2026-02-05 17:32:39

The #UCL World Cancer Day: Public Lecture streamed on Youtube is very (over)optimistic about the role of AI in drug design and in silico clinical trials (ouch). Computer people always overestimate the reliability of data. One day, perhaps (and perhaps not).

@blakes7bot@mas.torpidity.net
2026-02-13 19:57:08

Series C, Episode 12 - Death-Watch
TARRANT: Thank you, Zen.
DARVID: [On screen] And so everything is ready. The formalities are complete. The Champions are prepared. The Arbiters have activated the combat computer which will control the conditions of battle. Only the computer knows when it will begin and where. [the screen fades to black. A computer display prints up:

Claude Sonnet 4.5 describes the image as: "This image shows a scene from the British science fiction television series "Blake's 7" (1978-1981). The setting appears to be aboard the Liberator spaceship, recognizable by its distinctive multi-colored curved panels and geometric architecture in the background, featuring orange, yellow, and blue hues.

Two characters are positioned on different levels of the set's angular stairway design. On the left, Steven Pacey portrays Del Tarrant, wearing a bla…
@arXiv_csOS_bot@mastoxiv.page
2026-02-10 07:41:28

HALO: A Fine-Grained Resource Sharing Quantum Operating System
John Zhuoyang Ye, Jiyuan Wang, Yifan Qiao, Jens Palsberg
arxiv.org/abs/2602.07191 arxiv.org/pdf/2602.07191 arxiv.org/html/2602.07191
arXiv:2602.07191v1 Announce Type: new
Abstract: As quantum computing enters the cloud era, thousands of users must share access to a small number of quantum processors. Users need to wait minutes to days to start their jobs, which only takes a few seconds for execution. Current quantum cloud platforms employ a fair-share scheduler, as there is no way to multiplex a quantum computer among multiple programs at the same time, leaving many qubits idle and significantly under-utilizing the hardware. This imbalance between high user demand and scarce quantum resources has become a key barrier to scalable and cost-effective quantum computing.
We present HALO, the first quantum operating system design that supports fine-grained resource-sharing. HALO introduces two complementary mechanisms. First, a hardware-aware qubit-sharing algorithm that places shared helper qubits on regions of the quantum computer that minimize routing overhead and avoid cross-talk noise between different users' processes. Second, a shot-adaptive scheduler that allocates execution windows according to each job's sampling requirements, improving throughput and reducing latency. Together, these mechanisms transform the way quantum hardware is scheduled and achieve more fine-grained parallelism.
We evaluate HALO on the IBM Torino quantum computer on helper qubit intense benchmarks. Compared to state-of-the-art systems such as HyperQ, HALO improves overall hardware utilization by up to 2.44x, increasing throughput by 4.44x, and maintains fidelity loss within 33%, demonstrating the practicality of resource-sharing in quantum computing.
toXiv_bot_toot

@boris@cosocial.ca
2025-12-29 17:30:48

Lots of great lines in this post by @bf.wtf
“A world generates a story. And world-building is what the computer is for. Not in the fantasy sense, but in the practical one. Running your business is world-building. Raising a family is world-building.”
shimmeringvoid.leaflet.pub/3m7

@Techmeme@techhub.social
2026-02-10 14:06:07

Cadence rolls out ChipStack, an AI agent to help chipmakers like Nvidia speed up the complex chip design process by up to 10x by building a "mental model" (Stephen Nellis/Reuters)
reuters.com/business/cadence-i

@blakes7bot@mas.torpidity.net
2026-01-15 07:07:24

#Blakes7 Series D, Episode 09 - Sand
SERVALAN: No.
TARRANT: [He holsters his gun.] It's fairly standard equipment. If there's power for the life supports, there will be for these. [Servalan activates the base computer.] Ah!

Claude Sonnet 4 describes the image as: "This appears to be a scene from the British science fiction television series "Blake's 7," which aired from 1978-1981. The image shows two characters in what appears to be a futuristic spacecraft interior or space station setting. The scene has the distinctive green-tinted lighting and industrial aesthetic typical of the show's production design.

One character is wearing an elegant black sequined or beaded dress in a classical style, while the other is …
@erk709@social.linux.pizza
2026-02-28 02:03:28

If, in computer science (e.g. in a database) you need to create a many-to-many-relationship where the hierarchical order is important, there is ONLY one game in town: Parent-Child.
#programming #database #dba

@blakes7bot@mas.torpidity.net
2026-02-11 19:53:06

Series C, Episode 11 - Moloch
TARRANT: Yes, Vila. I take the point. You're obviously far cleverer than I.
VILA: Right.
TARRANT: [Examining a map] So - this is where we're going.
VILA: What? - Where are we going?
TARRANT: To destroy a computer.
blake.torpidity.net/m/311/468

Claude Sonnet 3.7 describes the image as: "The image shows two individuals in a scene from what appears to be a science fiction television production. They are wearing identical black uniforms with distinctive circular emblems featuring a red and blue design on the chest. One person has straight hair while the other has curly hair. They appear to be having a conversation in an outdoor setting with dried vegetation or reeds in the background, suggesting a wilderness or remote location.

The styl…
@blakes7bot@mas.torpidity.net
2026-02-03 13:47:28

Series D, Episode 11 - Orbit
PINDER: Checkmate, Egrorian!
EGRORIAN: How dare you!
PINDER: Checkmate... checkmate...
EGRORIAN: [To game board] Recall the last six moves. [Computer replays a sequence of moves]
PINDER: [Sighing] Oh...
blake.torpidity.net/m/411/160

Claude Haiku 4.5 describes the image as: "# Scene Description

This image shows a futuristic laboratory or control room setting with a distinctive geodesic dome ceiling featuring geometric panels. The space features white walls and modern equipment typical of science fiction production design from the 1970s-80s era.

In the foreground, an older man with white hair in a light gray tunic examines what appears to be a detailed miniature model or diorama laid out on a table. The model contains nume…
@blakes7bot@mas.torpidity.net
2026-02-27 13:48:58

Series D, Episode 03 - Traitor
AVON: So Tarrant, this is your big moment.
TARRANT: If the teleport works.
VILA: It's working perfectly now, I checked it myself.
DAYNA: [Laughs] Yes, but would you use it yourself Vila? That's the real test.
blake.torpidity.net/m/403/176

Claude Sonnet 4 describes the image as: "This appears to be a scene from the British science fiction television series "Blake's 7," likely from the later seasons. The setting is the flight deck or bridge of a futuristic spacecraft, featuring the distinctive white and gray aesthetic typical of the show's production design. The environment has a sterile, high-tech appearance with curved architectural elements and what appears to be computer stations or control panels.

The scene shows several cre…