Just a few months ago, AI coding was described as an overblown “auto-complete”, auto-complete has been around for functions and classes and what not since…I don’t know, years ? imagine if PR were rejected because the developed had used auto-complete to help him/her write a piece of code, or worst, a bug fix? I fully understand that no humans should be tasked to review spam PR & spam automated “contributions” but if a contribution is “generated” by Cla…
#SturmtiefElli ist weg. Was bleibt?
Der #Winterdienst in #Osnabrück auf Radwegen, Bürgersteigen und Bushaltestellen funktionierte wie gewohnt gelinde gesagt ausbaufähig.
Getreu dem
Source: Fins 1st, Steelers worst in NFLPA survey https://www.espn.com/nfl/story/_/id/48045244/source-dolphins-rank-first-steelers-worst-nflpa-survey
Still, there are some other things Hypercard did we’d do well to study, even with full-scale tools. Off the top of my head:
- It richly rewarded unguided exploration. Unsuccessful experimentation had a way of leading to paths forward, not just dead ends.
- Much of it worked by direct manipulation: if you want the thing there, you put the thing there. (Unity and Godot both sort of kind of do some descendant of this, but not with the same discoverability and transparency.)
- There was a rich library of good starting points, modifiable examples.
- An empty but functioning new project had essentially zero boilerplate. You didn’t have to have 15 files and hundreds of lines of code to get a blank page.
- Its UI made it easy-ish for newcomers to ask “What can I do with this thing here?” Modern autocomplete and inline docs kind of sort of approximate this, but in practice only for people who already have tool expertise.
- HyperTalk (the programming language) is tricky to write (it’s a p-lang), but it’s remarkably easy to read. You can peer at it with very limited knowledge and make educated guesses about its semantics, and those guesses will be mostly correct. (HyperTalk syntax tends to get the most attention when people talk about this, I think at the expense of the other things above.)
Ob etwas eine Lösung ist hängt davon ab, welches Ziel damit erreicht werden soll – und unter welchen Rahmenbedingungen.
In Politik wie Management funktioniert das gerne so: um ein bestimmtes Ziel zu erreichen, wird ein Problem präsentiert, das mit dem Ziel irgendwie überlappt, und eine Lösung vorgeschlagen, die das Ziel erreicht und dabei so wirkt als löste sie das Problem (oder dies als Kollateralnutzen wirklich tut).
Ich beobachte das schon eine Zeitlang, und häufig, wenn eine …
@axbom@axbom.meCowboys list of '26 home, away opponents set, will face 8 playoff teams https://cowboyswire.usatoday.com/story/sports/nfl/cowboys/2026/01/04/cowboys-complete-list-of-2026-home-away-opponents/88025629007/…
Client explaining spec: “Clicking the drop-down opens a product grid menu with pop-ups to choose colors.”
Me: “Wut.”
Technical pedantry is important in UI and digital accessibility work. As practitioners we have to translate lingo all the time.
Suggestions…
• Drop-down: https://adrianroselli.…
We are cooked.
We were always a problem for the ones above: we had the opportunity to enjoy high levels of education, access to relatively free & unpolluted knowledge, and welfare systems that worked relatively well for at least half of our lifes.
That was unacceptable, and "AI" is here to fix that.
Big Tech and their fascist friends have convinced many among our younger generations about the idea that "AI" (in its current form) is cool, amazing, necessary, and unstoppable.
We can resist all we want, except it's not our resistance that matters, but the resistance of the younger ones who haven't finished their formal studies yet.
Mozilla's CEO knows it... so he'll happily contribute to dumb us down as much as possible (before anyone has time to react) to ensure that we don't bother ever again the fragile sensibilites of his friends, our capitalist overlords.