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@migueldeicaza@mastodon.social
2026-07-28 20:54:45

Godot 4.7 support for Xogot is out in beta.
We use a separate TestFlight while we keep an eye on the bugs from 4.7.
Details: blog.xogot.com/xogot-is-moving

@kubikpixel@chaos.social
2026-07-01 06:05:16

Open source game engine Godot will no longer accept AI-authored code contributions: 'We can't trust heavy users of AI to understand their code enough to fix it'
At risk of drowning in AI slop code, @… is firming up its contribution requirements.
🎮

@migueldeicaza@mastodon.social
2026-06-18 20:45:55

When you are a game developer, every Godot release feels like Xmas!
godotengine.org/releases/4.7/

@khalidabuhakmeh@mastodon.social
2026-07-07 16:25:35

Authenticating users through a #godot game with device flow authentication using #dotnet. Pretty neat that it just works, even with a QR code (the URL must be publicly accessible to work on your phone).

Device Authorization Flow in Godot Game
@migueldeicaza@mastodon.social
2026-06-12 21:35:59

Apple published a plugin for Godot that lets your Godot games get rendered by RealityKit:
github.com/apple/plugins-for-g

The Blender Godot game running in RealityKit
@migueldeicaza@mastodon.social
2026-06-17 21:40:35

When you are a Xogot user, every day is Xmas!
Performance, exploration, usability, live shader debugging and more!
blog.xogot.com/xogot-1-6-2-is-

@migueldeicaza@mastodon.social
2026-06-04 16:35:48

Xogot on iPad is now powered by Godot 4.6, and to celebrate we added a bunch of new samples and tutorials.
Details: blog.xogot.com/xogot-1-6-power

Xogot's new learning center with new tutorials and sample code
@migueldeicaza@mastodon.social
2026-08-11 17:14:50

We first brought Godot to the iPad, so you could build games while trying to score a table at 11:34 Sunday brunch.
We are now bringing it back to the Mac, fully native, with batteries included. Let me walk you through it:
youtube.com/embed/jQymogtztNs

@migueldeicaza@mastodon.social
2026-06-11 19:37:11

I like this Reality Composer grid more than the Godot one.
My attempt, with the wrong colors, but with t subdivisions and markers:

@migueldeicaza@mastodon.social
2026-08-04 14:58:09

Working on one of our last big gaps, Godot .NET Deployment and debugging to iOS devices.
Just a dozen crashes standing in the way.

@migueldeicaza@mastodon.social
2026-06-03 19:56:45

Added shader breakpoints to Xogot, based on the Godot 4.7 feature:

Shader breakpoints