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@davej@dice.camp
2025-09-05 06:49:23

More of this, please. (Spotted on Reddit.)
#HoesUnion

r/AmitheAsshole
u/solidarityslutts • 1h

AITA for organizing a "hoe union" of girls in my college?

Ok I know this sounds silly as hell but it's seriously got some people angry with me.

I'm in a college organization that is also big on partying.

It can be fun but sadly it can also be risky, most of my friends and I have had bad experiences.

And kinda as a joke I said to my friends that we should unionize. But they were 100% in on the idea. And we started a "hoe union"

We drew up a list sayi…
And we also told other girls at the party about why we were leaving and where, and often had lots more girls leave with us. The group chat grew from us 7 to 36, pretty much every girl in our social sphere was in it or knew of it

With all of us sharing info, we all ended up going to parties that were much more chill.

It wasn't strict or anything, like if someone in the group said we were leaving, it didn't mean anyone was forced to go. But most everyone would anyway because when practically ev…
She said it wasn't a friend group, she was aware we'd called it a "hoe union" and had "rules"

I said that it literally is made up of friends. And there aren't any enforced "rules" it's all voluntary.

I then got frustrated and asked why she thought it was appropriate to involve herself in private conversation that happened outside of school and campus, and left.

AITA for making that group chat?

[3/3]
@tiotasram@kolektiva.social
2025-10-02 10:55:31

Day 9: Eniko Fox
Edit: added a store link for Kitsune Tails.
We're back to videogames, and with another author who's on the fediverse: @…
Fox has developed a few games, but the one that I've played and love is Kitsune Tails. It's a sapphic romance take on Super Mario Bros. 3, and (critically for a platformer) it's got very crisp controls and runs smoothly. I think one thing a lot of indie platforms devs struggle with is getting those fundamentals right, because on the technical side they require very challenging things like optimization of your code and extremely careful input handling that go beyond the basic skills necessary to put together a game. From following her on Twitter and now the Fediverse, it's clear that Fox is a deeply competent programmer, and her games reflect that. Beyond the fundamentals, Kitsune Tails has a very sweet plot with a very cool twist in the middle, and without spoilers, that twist made both the levels and gameplay very difficult to design, but Fox rose to that challenge and put together a wonderful game. Particularly past the plot twist (but in subtle ways before it) Fox is able to build beyond SMB3 mechanics in ways that gracefully complement the original, and the movement in the game ends up being difficult but extremely satisfying, with an excellent skill/speed response allowing for both slower, easier approaches that work for a range of players and high-skill extremely-fast options for those who want to push themselves.
There have been plenty of people I follow with indie game projects that are kinda meh in the end, and I'll still boost them without much comment if they're decent. Fox' work is actually amazing, which is why if you've followed me for a while you'll know I tend to mention it periodically, and which is why she makes this list of authors I respect.
You can buy Kitsune Tails here: #20AuthorsNoMen

@samvarma@fosstodon.org
2025-09-11 00:42:09

The office yesterday.
And let me say that trying to keep an 85dB limit and being forced to suddenly go direct made for an extremely challenging situation. It highlighted for me that if you're going to go direct you really have to set a rig up with that goal in mind, and then go out and do it a whole bunch of times to optimize it.
coughmodelerscough
Side note: our drummer had to play a low-end electronic kit, and he just crushed it.
I said that kit will need a ciga…

@cjust@infosec.exchange
2025-10-12 17:43:35

I don't know art. I can't do art. Not familiar with in a purely basic sense, but have a level of respect (that is likely rooted in some way as jealousy) for those who do understand and can do art.
But if I were to try to define what art should be - I think that the Nova Scotia rocks painted as eyes would be the penultimate* example of what art should be
"We wanted it to be something that would make people laugh and it certainly did that, so I'm quite proud …