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@benb@osintua.eu
2026-02-28 18:41:16

Ukraine disables Belarus mesh network guiding Russian Shahed drones: benborges.xyz/2026/02/28/ukrai

@eana@s.1a23.studio
2026-02-27 17:00:39

⭐ Starred a repository

ruvnet/wifi-densepose
Production-ready implementation of InvisPose - a revolutionary WiFi-based dense human pose estimation system that enables real-time full-body tracking through walls using commodity mesh routers
github.com/ruvnet/wifi-densepose

@arXiv_csGR_bot@mastoxiv.page
2026-01-30 08:16:47

Mesh Splatting for End-to-end Multiview Surface Reconstruction
Ruiqi Zhang, Jiacheng Wu, Jie Chen
arxiv.org/abs/2601.21400 arxiv.org/pdf/2601.21400 arxiv.org/html/2601.21400
arXiv:2601.21400v1 Announce Type: new
Abstract: Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive field along rays, enabling stable and efficient optimization via volumetric rendering; however, subsequent meshing often produces overly dense meshes and introduces accumulated errors. In contrast, pure surface methods avoid meshing but capture only boundary geometry with a single-layer receptive field, making it difficult to learn intricate geometric details and increasing reliance on priors (e.g., shading or normals). We bridge this gap by differentiably turning a surface representation into a volumetric one, enabling end-to-end surface reconstruction via volumetric rendering to model complex geometries. Specifically, we soften a mesh into multiple semi-transparent layers that remain differentiable with respect to the base mesh, endowing it with a controllable 3D receptive field. Combined with a splatting-based renderer and a topology-control strategy, our method can be optimized in about 20 minutes to achieve accurate surface reconstruction while substantially improving mesh quality.
toXiv_bot_toot

@Techmeme@techhub.social
2026-01-27 16:06:45

Crypto payments network Mesh raised a $75M Series C led by Dragonfly at a $1B valuation, bringing its total funding to $200M (Naga Avan-Nomayo/The Block)
theblock.co/post/387241/crypto

@toxi@mastodon.thi.ng
2026-01-19 14:40:41

This was an interesting problem to work on (back in 2017): A visualization of a path planner for 3D printing (FDM) a single layer/mesh structure of a multi-layer textile. Two setups of the same path strategy which optimized for longest continuous sub-paths and minimum rapids (distance without filament extrusion) between sub-paths. The planner supported six strategies in total, incl. optimizing for straight sub-paths and minimum amounts of "recent" crossings (to allow filament to co…

Animation showing a subdivided quadmesh (consisting of ~320 faces) which is being iteratively highlighted by orange paths navigating the edges of the mesh to show progress of the path planner. Initially the paths are longer, but are becoming shorter as more edges of the mesh have already been visited. Visited edges are then shown as thick gray lines.
Animation showing a subdivided quadmesh (consisting of ~480 faces) which is being iteratively highlighted by orange paths navigating the edges of the mesh to show progress of the path planner. Initially the paths are longer, but are becoming shorter as more edges of the mesh have already been visited. Visited edges are then shown as thick gray lines.
@fanf@mendeddrum.org
2026-02-03 21:42:01

from my link log —
Mesh: a compacting memory allocator for C/C .
github.com/plasma-umass/Mesh
saved 2020-08-22 dotat.at/:/NQV9V.ht…

@leftsidestory@mstdn.social
2026-01-27 00:30:01

Some City Some Nature V 🏙️🪾
一些城一些自然 V 🏙️🪾
📷 Nikon F4E
🎞️ ERA 100, expired 1993
#filmphotography #Photography #blackandwhite

ERA 100 (FF)

English Alt Text:
A black-and-white photograph of a broken wooden structure made of intersecting beams, barbed wire, and mesh fencing. The background is a rough concrete wall, and dried vines hang from the right side. The composition evokes themes of decay, resilience, and contrast between nature and human-made elements.
中文替代文字:
一张黑白照片,画面是一座由木梁、铁丝网和铁丝构成的破旧结构,梁木交错排列。背景是一面粗糙的混凝土墙,右侧垂挂着干枯的藤蔓。整体构图传达出衰败与坚韧的主题,以及自然与人造元素之间的对比。
ERA 100 (FF)

English Alt Text:
A grayscale photo showing a large stack of mesh bags filled with ears of corn. The bags are tightly packed and stacked high, forming a wall-like structure. At the top, dried corn husks hang down, and a dark cloth or tarp partially covers the stack. The setting appears to be outdoors or semi-covered, possibly near a storage facility. The image highlights agricultural abundance and rustic textures.
中文替代文字:
一张黑白照片,画面是一大堆装满玉米的网袋,紧密堆叠成墙状结构。顶部垂挂着干玉米皮,一块深色布或帆布部分覆盖着玉米堆。场…
ERA 100 (FF)

English Alt Text:
A monochrome image of a closed glass door with curtains drawn behind it. A sign taped inside the door reads “Room for rent” with a contact number in Chinese. In front of the door, large-leaved plants grow densely, partially obscuring the view. The building exterior features tiled and brick walls. The scene evokes a quiet, nostalgic atmosphere, blending urban texture with natural growth.
中文替代文字:
一张黑白照片,画面是一扇拉上窗帘的玻璃门,门内贴着一张出租告示,写有“防屋出租”和联系电话。门前长满了大片叶子的植物,部分遮挡了视线。建筑…
ERA 100 (FF)

English Alt Text:
A black-and-white photo of a tiled wall with a grid pattern. On the left, a dense bundle of thin branches leans against the wall, some forming a triangular wire structure. In the top right corner, more branches cast intricate shadows across the tiles. The shadows create a layered, abstract texture. At the bottom right, partially visible objects—possibly paper or fabric—add subtle contrast. The overall composition emphasizes geometry, texture, and the interplay of…
@raiders@darktundra.xyz
2025-12-19 23:24:25

Raiders mailbag: Does Pete Carroll’s timeline mesh with a rookie QB? reviewjournal.com/sports/raide

@qbi@freie-re.de
2026-01-26 15:59:47

Habt ihr Erfahrung mit Access Points im Außeneinsatz? Ich will dieses Jahr ein paar APs außen aufhängen und suche gerade passende Geräte.
Das sollte einen aktuellen Standard (802.11 ax?) beherrschen, Dualband besitzen und wetterfest (IP65?, direkte Sonneneinstrahlung) sein.
Bisher in der Auswahl sind
- UniFi U6 Mesh
- TP-Link EAP610-Outdoor
Halten die Außeneinsatz aus? Habt ihr Alternativen?

@frankel@mastodon.top
2026-02-01 12:51:39

Yesterday, I managed to 1) install #PiHole on a #RaspberryPi behind in my #Tailscale mesh and configure the #DNS to…

@arXiv_csGR_bot@mastoxiv.page
2026-01-30 13:24:00

Crosslisted article(s) found for cs.GR. arxiv.org/list/cs.GR/new
[1/1]:
- Optimization and Mobile Deployment for Anthropocene Neural Style Transfer
Po-Hsun Chen, Ivan C. H. Liu
arxiv.org/abs/2601.21141 mastoxiv.page/@arXiv_csHC_bot/
- HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependence
Yanfeng Li, Tao Tan, Qingquan Gao, Zhiwen Cao, Xiaohong liu, Yue Sun
arxiv.org/abs/2601.21314 mastoxiv.page/@arXiv_csCV_bot/
- Synthetic-to-Real Domain Bridging for Single-View 3D Reconstruction of Ships for Maritime Monitoring
Borja Carrillo-Perez, Felix Sattler, Angel Bueno Rodriguez, Maurice Stephan, Sarah Barnes
arxiv.org/abs/2601.21786 mastoxiv.page/@arXiv_csCV_bot/
- EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Tran...
Flynn, Paier, Dinev, Nguyen, Poghosyan, Toribio, Banerjee, Gafni
arxiv.org/abs/2601.22127 mastoxiv.page/@arXiv_csCV_bot/
toXiv_bot_toot

@dennisfaucher@infosec.exchange
2026-01-24 18:01:11

Just returned my brand new #Google #WiFi Pro.
So many issues with dropped connections on Android and MacOS. Turns out they are known issues. Going back to my ancient Google WiFi mesh which actually works.

@leftsidestory@mstdn.social
2026-01-26 01:23:42

Some City Some Nature IV 🏙️🪾
一些城一些自然 IV🏙️🪾
📷 Zeiss IKON Super Ikonta 533/16
🎞️ Lucky SHD 400 (6x6)
#filmphotography #Photography #blackandwhite

Lucky SHD 400 (6x6)

English Alt Text: A black and white image of a road intersection in a rural area. Directional arrows are painted on the road surface. Trees and bushes line the road, with mountains in the background. A utility pole and power lines cross the scene. A road sign in Chinese reads “Scenic Area Traffic,” “Please follow instructions,” and “Entrance,” with an arrow pointing left. The scene is quiet and orderly.

中文替代文本:
这是一张黑白照片,显示一个乡村地区的道路交叉口。路面上有指示交通方向的箭头。道路两旁是树木和灌木,背景中可见山脉。电线杆和电…
Lucky SHD 400 (6x6)
English Alt Text: A large quantity of corn cobs is densely stacked inside a metal and wire mesh enclosure. The corn fills the space from bottom to top, suggesting post-harvest storage. Vertical metal bars and wire mesh form the walls, while a roof overhead shields the contents. The enclosure appears to be part of a rural or industrial agricultural facility. The corn is dry and uniform in size, indicating it may be stored for drying or processing. No people or machinery are v…
Lucky SHD 400 (6x6)

English Alt Text: A black and white photo of large rectangular concrete slabs stacked outdoors in neat piles. Each slab is separated by cylindrical spacers. One stack has dried plant debris on top. Trees and utility wires are visible in the background. The image emphasizes texture and contrast between industrial materials and natural elements. No people or vehicles are present.

中文替代文本:
这是一张黑白照片,展示户外整齐堆放的大型矩形混凝土板。每块板之间用圆柱形垫片分隔。一堆板上覆盖着干枯的植物残骸。背景中可见树木和电线。画面突出了工业材料与自然元素之间的质感和对…
Lucky SHD 400 (6x6)

English Alt Text: A black and white photo of a quiet rural road curving gently through dense vegetation. Utility poles with overhead power lines line the road, creating geometric contrast with the natural surroundings. In the distance, rugged mountains rise under a clear sky. The road disappears into the horizon, evoking a sense of solitude and depth. No vehicles or people are present.

中文替代文本:
这是一张黑白照片,展示一条宁静的乡村道路在茂密植被中缓缓弯曲。道路两旁有电线杆和高架电线,与自然景观形成几何对比。远处是崎岖的山脉,天空晴朗。道路延伸至远方,营…
@elduvelle@neuromatch.social
2026-01-04 15:49:45

I used to use this "Mesh on demand" website to find articles relevant to a specific abstract - but it doesn't seem to work anymore, or maybe it's just me? Anyone else has been using it recently?
meshb.nlm.nih.gov/MeSHonDemand
You just paste an abstract and click search, it take some tim…

@hex@kolektiva.social
2026-01-20 09:09:56

Oh hey, if you like mesh networking and hidden networks, you might want to keep an eye on reticulum.network/
It still has some issues, but it's getting off to a good start. It's kind of amazing how easy it is to embed it in other things for steganographic purposes. I definitely see room for improvement, but it's already exciting.
Nomadnet (built on top of it) is already really exciting. It feels very much like the 90's internet. Enjoy!

@arXiv_csLG_bot@mastoxiv.page
2026-02-25 10:35:21

WeirNet: A Large-Scale 3D CFD Benchmark for Geometric Surrogate Modeling of Piano Key Weirs
Lisa L\"uddecke, Michael Hohmann, Sebastian Eilermann, Jan Tillmann-Mumm, Pezhman Pourabdollah, Mario Oertel, Oliver Niggemann
arxiv.org/abs/2602.20714 arxiv.org/pdf/2602.20714 arxiv.org/html/2602.20714
arXiv:2602.20714v1 Announce Type: new
Abstract: Reliable prediction of hydraulic performance is challenging for Piano Key Weir (PKW) design because discharge capacity depends on three-dimensional geometry and operating conditions. Surrogate models can accelerate hydraulic-structure design, but progress is limited by scarce large, well-documented datasets that jointly capture geometric variation, operating conditions, and functional performance. This study presents WeirNet, a large 3D CFD benchmark dataset for geometric surrogate modeling of PKWs. WeirNet contains 3,794 parametric, feasibility-constrained rectangular and trapezoidal PKW geometries, each scheduled at 19 discharge conditions using a consistent free-surface OpenFOAM workflow, resulting in 71,387 completed simulations that form the benchmark and with complete discharge coefficient labels. The dataset is released as multiple modalities compact parametric descriptors, watertight surface meshes and high-resolution point clouds together with standardized tasks and in-distribution and out-of-distribution splits. Representative surrogate families are benchmarked for discharge coefficient prediction. Tree-based regressors on parametric descriptors achieve the best overall accuracy, while point- and mesh-based models remain competitive and offer parameterization-agnostic inference. All surrogates evaluate in milliseconds per sample, providing orders-of-magnitude speedups over CFD runtimes. Out-of-distribution results identify geometry shift as the dominant failure mode compared to unseen discharge values, and data-efficiency experiments show diminishing returns beyond roughly 60% of the training data. By publicly releasing the dataset together with simulation setups and evaluation pipelines, WeirNet establishes a reproducible framework for data-driven hydraulic modeling and enables faster exploration of PKW designs during the early stages of hydraulic planning.
toXiv_bot_toot

@kubikpixel@chaos.social
2026-02-13 06:05:18

EasyTier - A Simple, Secure, Decentralized SD-WAN Solution
A simple, decentralized mesh VPN with WireGuard support.
#dezentral

@felixberthold@hessen.social
2026-02-21 11:48:47

Warum in dem Standard- Kabel-Router von Vodafone noch nicht mal der Fritz WLAN-Repeater mit IP angezeigt wird, keine Ahnung. Zum Glück konnte ich die IP dann über einen Netzwerkscan mit der Fritz WLAN App herausfinden, um mich mal in der Admin-Oberfläche des Repeaters anzumelden. Vielleicht sollte ich doch mal über eine Fritzbox Cable nachdenken, dann funktioniert das mit dem Mesh bestimmt auch besser. Naja, gibt Wichtigeres.

@Techmeme@techhub.social
2026-02-17 17:35:50

Mesh, founded by ex-SpaceX staff to mass produce optical transceivers that convert optical signals to electrical signals, raised a $50M Series A led by Thrive (Edward Ludlow/Bloomberg)
bloomberg.com/news/articles/20

@thomastraynor@social.linux.pizza
2026-02-15 21:04:39

Weekly scan done. Mesh up-to-date. No strange devices. All devices are up-to-date for security patches.

@brichapman@mastodon.social
2026-01-10 19:28:00

India is rolling out millions of smart meters that are doing more than tracking energy use—they're fundamentally reshaping the grid.
As rooftop solar and EVs spread, decentralized RF mesh networks connect devices affordably while multiple vendors collaborate to keep the system resilient. The focus: financial sustainability and renewable energy ambitions.

@mcdanlj@social.makerforums.info
2026-01-10 15:43:40

I spent quite a few evening hours this past week modeling the production Morserino M32 Pocket case in FreeCAD. The original had basically been forked in a mesh editor, which made it hard to work from. Hans (of QRP Labs) kindly released his STLs, which made this work easier and the resulting objects better.
If you want a different color, or different plastic, or to make a modification to the design, you…

@sean@scoat.es
2026-01-07 21:14:16

Hey @… I'm going to try to come to Mesh Night, tonight, but I don't think I can get there exactly for 7pm; is it weird if I show up a little later?

@andres4ny@social.ridetrans.it
2026-01-04 02:29:22

Twig wants to know if this carrier makes his butt look big. #CatsOfMastodon

A tabby cat sitting inside of a camo backpack cat carrier. He is looking out to the right side but still partially facing the camera. There is black mesh covering part of his body, but the top is open as well as an additional entrance on the bottom. His butt is sticking out of the bottom entrance.
@arXiv_physicsaccph_bot@mastoxiv.page
2026-02-17 09:30:14

Experimental Validation of HomHBFEM Simulations of Fast Corrector Magnets for PETRA IV
Jan-Magnus Christmann, Laura Anna Maria D'Angelo, Herbert De Gersem, Sven Pfeiffer, Sajjad Hussain Mirza, Adeel Amjad, Lucas Rousselange, Matthias Thede
arxiv.org/abs/2602.14824 arxiv.org/pdf/2602.14824 arxiv.org/html/2602.14824
arXiv:2602.14824v1 Announce Type: new
Abstract: This paper presents experimental validation of the homogenized harmonic balance finite element method (HomHBFEM), which we have developed as a dedicated simulation technique for magnets with fast excitation cycles, in particular the fast corrector (FC) magnets for PETRA IV at DESY. The HomHBFEM allows efficient three-dimensional nonlinear eddy-current simulations of laminated magnets at elevated frequencies with a relatively coarse finite element (FE) mesh and without computationally expensive time-stepping. This is achieved by combining a frequency-domain-based homogenization technique with the harmonic balance FE method. The simulation results for the magnetic flux density along the axis of the FC magnets as a function of frequency and the resulting integrated transfer function (ITF) are compared to Hall probe and search coil measurements of the first prototype FC magnet for PETRA IV. A good agreement between simulated and measured ITFs is achieved for excitation frequencies from 10 Hz to 10 kHz.
toXiv_bot_toot

@leftsidestory@mstdn.social
2026-01-25 01:43:23

Some City Some Nature III 🏙️🪾
一些城一些自然 III 🏙️🪾
📷 Nikon F4E
🎞️ ERA 100, expired 1993
#filmphotography #Photography #blackandwhite

ERA 100 (FF)

English Alt Text: A black-and-white photo shows a metallic electric kettle partially hidden among a dense tangle of leafless branches and twigs. The kettle sits outdoors, possibly on a wooden surface, and reflects light off its smooth surface. In the background, a concrete or stone structure adds to the impression of abandonment or neglect. The contrast between the modern appliance and the natural overgrowth suggests themes of decay, forgotten objects, or nature reclaiming space.
…
ERA 100 (FF)

English Alt Text: A black-and-white photograph shows a stack of cut logs piled outdoors. The logs are arranged horizontally, with rough bark and visible rings. Above the pile, leafy branches from a tree extend into the frame from the upper left, casting soft shadows. On the right, part of a building with a balcony is visible, featuring a hanging plant. A wire runs diagonally across the image from the top right corner. The scene feels rustic and natural, suggesting a rural or semi-…
ERA 100 (FF)

English Alt Text: A grayscale image features the upper portions of two buildings with traditional-style rooftops. Both buildings have air conditioning units mounted on their exterior walls. A cluster of electrical wires connects to the building on the right, and several power lines run diagonally across the sky. A utility pole is visible on the right edge. The architectural style and infrastructure suggest an older urban setting, possibly in East Asia, with a mix of tradition and …
ERA 100 (FF)

English Alt Text: A monochrome image captures a metal gate with wire mesh, set within a fence made of similar material. The gate is closed and slightly weathered. Behind it, dense vegetation and trees fill the background. In the distance, a faint mountain peak is visible through a hazy sky. Several utility wires stretch horizontally across the top of the image. A piece of cloth or paper is caught on the gate. The scene evokes a sense of enclosure and quiet isolation in a rural lan…
@sean@scoat.es
2026-02-02 17:00:22

#Meshtastic community: is it rude to have an automated system publish events to a private (unencrypted) channel (on the order of averaging one every 5 minutes, maximum) if the radio channel utilization on my local mesh is really low (currently rounds to 0%)?

@arXiv_csGR_bot@mastoxiv.page
2026-02-02 08:48:10

EAG-PT: Emission-Aware Gaussians and Path Tracing for Indoor Scene Reconstruction and Editing
Xijie Yang, Mulin Yu, Changjian Jiang, Kerui Ren, Tao Lu, Jiangmiao Pang, Dahua Lin, Bo Dai, Linning Xu
arxiv.org/abs/2601.23065 arxiv.org/pdf/2601.23065 arxiv.org/html/2601.23065
arXiv:2601.23065v1 Announce Type: new
Abstract: Recent reconstruction methods based on radiance field such as NeRF and 3DGS reproduce indoor scenes with high visual fidelity, but break down under scene editing due to baked illumination and the lack of explicit light transport. In contrast, physically based inverse rendering relies on mesh representations and path tracing, which enforce correct light transport but place strong requirements on geometric fidelity, becoming a practical bottleneck for real indoor scenes. In this work, we propose Emission-Aware Gaussians and Path Tracing (EAG-PT), aiming for physically based light transport with a unified 2D Gaussian representation. Our design is based on three cores: (1) using 2D Gaussians as a unified scene representation and transport-friendly geometry proxy that avoids reconstructed mesh, (2) explicitly separating emissive and non-emissive components during reconstruction for further scene editing, and (3) decoupling reconstruction from final rendering by using efficient single-bounce optimization and high-quality multi-bounce path tracing after scene editing. Experiments on synthetic and real indoor scenes show that EAG-PT produces more natural and physically consistent renders after editing than radiant scene reconstructions, while preserving finer geometric detail and avoiding mesh-induced artifacts compared to mesh-based inverse path tracing. These results suggest promising directions for future use in interior design, XR content creation, and embodied AI.
toXiv_bot_toot

@leftsidestory@mstdn.social
2025-12-17 00:30:01

Metropolitana VI - Asymmetry ✅
城 VI - 非对称 ✅
📷 Pentax MX
🎞️ Ilford Pan 100
#filmphotography #Photography #blackandwhite

Ilford Pan 100 (FF)

English Alt Text:  
A black-and-white photo of a brick wall with a circular bicycle tire mounted at eye level. Two inner tubes hang loosely through the tire’s center, forming a shape reminiscent of the letter “Q.” Below the tire, wire mesh baskets rest on the ground—one filled with coiled cables or hoses, another stacked with empty baskets. A toolbox or container sits to the left. A diagonal shadow cuts across the left side, adding contrast. The composition is geometric and…
Ilford Pan 100 (FF)

English Alt Text:  
A black-and-white street scene featuring two chairs on a paved sidewalk. One is a simple wooden chair with vertical slats; the other is a worn school chair with a metal frame. Behind them are cabinets and containers with Chinese characters indicating services like car repair, shoe repair, and key duplication. The area is cluttered with wires, suitcases, and tools, suggesting a makeshift repair shop. The setting reflects urban resourcefulness.
中文替代文本:  
这…
Ilford Pan 100 (FF)

English Alt Text:  
A monochrome image of a large tree with thick, twisting branches, many of which are bare or sparsely leafed. The tree is heavily overgrown with vines, creating a tangled, dense appearance. Behind it stands a building with a tiled exterior, partially obscured. In the foreground, a patterned concrete wall runs horizontally. The scene feels eerie and dramatic, with stark contrasts between nature and architecture.
中文替代文本:  
这是一张黑白照片,展示一棵枝干粗壮的大树,许多枝条光秃或仅有稀疏叶片…
Ilford Pan 100 (FF)

English Alt Text:  
A grayscale image of a tree-lined brick pathway. On the left, a person rides a scooter away from the camera. On the right, three people walk together, also heading away. Tall trees with dense foliage form a canopy overhead. A metal fence covered in climbing plants lines the left side. The scene is peaceful and shaded, evoking a quiet urban park or walkway.
中文替代文本:  
这是一张黑白照片,画面是一条砖铺小道,两旁种满高大的树木,枝叶茂密形成树荫。左侧有一人骑电动车远离镜头,右侧三人并肩步行。左边的铁栅栏上爬满植物。整体氛围宁静,像是城市中的一条幽…
@arXiv_csGR_bot@mastoxiv.page
2026-01-23 07:35:52

SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communication
Yinghan Xu, Th\'eo Morales, John Dingliana
arxiv.org/abs/2601.15431 arxiv.org/pdf/2601.15431 arxiv.org/html/2601.15431
arXiv:2601.15431v1 Announce Type: new
Abstract: Radiance field-based rendering methods have attracted significant interest from the computer vision and computer graphics communities. They enable high-fidelity rendering with complex real-world lighting effects, but at the cost of high rendering time. 3D Gaussian Splatting solves this issue with a rasterisation-based approach for real-time rendering, enabling applications such as autonomous driving, robotics, virtual reality, and extended reality. However, current 3DGS implementations are difficult to integrate into traditional mesh-based rendering pipelines, which is a common use case for interactive applications and artistic exploration. To address this limitation, this software solution uses Nvidia's interprocess communication (IPC) APIs to easily integrate into implementations and allow the results to be viewed in external clients such as Unity, Blender, Unreal Engine, and OpenGL viewers. The code is available at github.com/RockyXu66/splatbus.
toXiv_bot_toot

@arXiv_csGR_bot@mastoxiv.page
2026-02-04 02:32:29

Replaced article(s) found for cs.GR. arxiv.org/list/cs.GR/new
[1/1]:
- Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
Ahmed H. Mahmoud, Rahul Goel, Jonathan Ragan-Kelley, Justin Solomon
arxiv.org/abs/2509.00406 mastoxiv.page/@arXiv_csGR_bot/
- F-scheduler: illuminating the free-lunch design space for fast sampling of diffusion models
Zilai Li, Lujia Bai
arxiv.org/abs/2510.02390 mastoxiv.page/@arXiv_csGR_bot/
- Mesh Splatting for End-to-end Multiview Surface Reconstruction
Ruiqi Zhang, Jiacheng Wu, Jie Chen
arxiv.org/abs/2601.21400 mastoxiv.page/@arXiv_csGR_bot/
- InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
Sirui Xu, Hung Yu Ling, Yu-Xiong Wang, Liang-Yan Gui
arxiv.org/abs/2502.20390 mastoxiv.page/@arXiv_csCV_bot/
- Attention in Geometry: Scalable Spatial Modeling via Adaptive Density Fields and FAISS-Accelerate...
Zhaowen Fan
arxiv.org/abs/2601.06135 mastoxiv.page/@arXiv_csLG_bot/
- Under-Canopy Terrain Reconstruction in Dense Forests Using RGB Imaging and Neural 3D Reconstruction
Refael Sheffer, Chen Pinchover, Haim Zisman, Dror Ozeri, Roee Litman
arxiv.org/abs/2601.22861 mastoxiv.page/@arXiv_csCV_bot/
toXiv_bot_toot

@arXiv_csGR_bot@mastoxiv.page
2026-02-02 08:41:09

Learning to Build Shapes by Extrusion
Thor Vestergaard Christiansen, Karran Pandey, Alba Reinders, Karan Singh, Morten Rieger Hannemose, J. Andreas B{\ae}rentzen
arxiv.org/abs/2601.22858 arxiv.org/pdf/2601.22858 arxiv.org/html/2601.22858
arXiv:2601.22858v1 Announce Type: new
Abstract: We introduce Text Encoded Extrusion (TEE), a text-based representation that expresses mesh construction as sequences of face extrusions rather than polygon lists, and a method for generating 3D meshes from TEE using a large language model (LLM). By learning extrusion sequences that assemble a mesh, similar to the way artists create meshes, our approach naturally supports arbitrary output face counts and produces manifold meshes by design, in contrast to recent transformer-based models. The learnt extrusion sequences can also be applied to existing meshes - enabling editing in addition to generation. To train our model, we decompose a library of quadrilateral meshes with non-self-intersecting face loops into constituent loops, which can be viewed as their building blocks, and finetune an LLM on the steps for reassembling the meshes by performing a sequence of extrusions. We demonstrate that our representation enables reconstruction, novel shape synthesis, and the addition of new features to existing meshes.
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2026-02-03 07:43:07

Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers
Behrooz Zarebavami, Ahmed H. Mahmoud, Ana Dodik, Changcheng Yuan, Serban D. Porumbescu, John D. Owens, Maryam Mehri Dehnavi, Justin Solomon
arxiv.org/abs/2602.00898 arxiv.org/pdf/2602.00898 arxiv.org/html/2602.00898
arXiv:2602.00898v1 Announce Type: new
Abstract: We present a fast sparse matrix permutation algorithm tailored to linear systems arising from triangle meshes. Our approach produces nested-dissection-style permutations while significantly reducing permutation runtime overhead. Rather than enforcing strict balance and separator optimality, the algorithm deliberately relaxes these design decisions to favor fast partitioning and efficient elimination-tree construction. Our method decomposes permutation into patch-level local orderings and a compact quotient-graph ordering of separators, preserving the essential structure required by sparse Cholesky factorization while avoiding its most expensive components. We integrate our algorithm into vendor-maintained sparse Cholesky solvers on both CPUs and GPUs. Across a range of graphics applications, including single factorizations, repeated factorizations, our method reduces permutation time and improves the sparse Cholesky solve performance by up to 6.27x.
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