
2025-06-07 21:12:13
HyperCard was magnificent. Still is.
The HyperTalk language was cool — but even cooler IMO was the way the dev environment mixed code with direct manipulation of the UI. There are lots of problems with that approach for generalized Ui development, yes, but the experience of it was magical.
Unity and the like have a similar editor structure — edit UI objects, attach code to them — but the feeling is totally different somehow.
https://mastodon.social/@ricmac/114643259120579546