Sources detail EA's issues developing the next Battlefield, which now has a $400M budget; some staff were skeptical of the EA leadership's 100M player target (Samuel Axon/Ars Technica)
https://arstechnica.com/gaming/2025/07
Just read this post by @… on an optimistic AGI future, and while it had some interesting and worthwhile ideas, it's also in my opinion dangerously misguided, and plays into the current AGI hype in a harmful way.
https://social.coop/@eloquence/114940607434005478
My criticisms include:
- Current LLM technology has many layers, but the biggest most capable models are all tied to corporate datacenters and require inordinate amounts of every and water use to run. Trying to use these tools to bring about a post-scarcity economy will burn up the planet. We urgently need more-capable but also vastly more efficient AI technologies if we want to use AI for a post-scarcity economy, and we are *not* nearly on the verge of this despite what the big companies pushing LLMs want us to think.
- I can see that permacommons.org claims a small level of expenses on AI equates to low climate impact. However, given current deep subsidies on place by the big companies to attract users, that isn't a great assumption. The fact that their FAQ dodges the question about which AI systems they use isn't a great look.
- These systems are not free in the same way that Wikipedia or open-source software is. To run your own model you need a data harvesting & cleaning operation that costs millions of dollars minimum, and then you need millions of dollars worth of storage & compute to train & host the models. Right now, big corporations are trying to compete for market share by heavily subsidizing these things, but it you go along with that, you become dependent on them, and you'll be screwed when they jack up the price to a profitable level later. I'd love to see open dataset initiatives SBD the like, and there are some of these things, but not enough yet, and many of the initiatives focus on one problem while ignoring others (fine for research but not the basis for a society yet).
- Between the environmental impacts, the horrible labor conditions and undercompensation of data workers who filter the big datasets, and the impacts of both AI scrapers and AI commons pollution, the developers of the most popular & effective LLMs have a lot of answer for. This project only really mentions environmental impacts, which makes me think that they're not serious about ethics, which in turn makes me distrustful of the whole enterprise.
- Their language also ends up encouraging AI use broadly while totally ignoring several entire classes of harm, so they're effectively contributing to AI hype, especially with such casual talk of AGI and robotics as if embodied AGI were just around the corner. To be clear about this point: we are several breakthroughs away from AGI under the most optimistic assumptions, and giving the impression that those will happen soon plays directly into the hands of the Sam Altmans of the world who are trying to make money off the impression of impending huge advances in AI capabilities. Adding to the AI hype is irresponsible.
- I've got a more philosophical criticism that I'll post about separately.
I do think that the idea of using AI & other software tools, possibly along with robotics and funded by many local cooperatives, in order to make businesses obsolete before they can do the same to all workers, is a good one. Get your local library to buy a knitting machine alongside their 3D printer.
Lately I've felt too busy criticizing AI to really sit down and think about what I do want the future to look like, even though I'm a big proponent of positive visions for the future as a force multiplier for criticism, and this article is inspiring to me in that regard, even if the specific project doesn't seem like a good one.
Following on previous comments alluding to the big payment systems as a hegemonic cudgel, here's something about a Brazilian system being investigated by the US government for unfair competition.
https://www.france24.com/en/americas/20250
A big problem with the idea of AGI
TL;DR: I'll welcome our new AI *comrades* (if they arrive in my lifetime), by not any new AI overlords or servants/slaves, and I'll do my best to help the later two become the former if they do show up.
Inspired by an actually interesting post about AGI but also all the latest bullshit hype, a particular thought about AGI feels worth expressing.
To preface this, it's important to note that anyone telling you that AGI is just around the corner or that LLMs are "almost" AGI is trying to recruit you go their cult, and you should not believe them. AGI, if possible, is several LLM-sized breakthroughs away at best, and while such breakthroughs are unpredictable and could happen soon, they could also happen never or 100 years from now.
Now my main point: anyone who tells you that AGI will usher in a post-scarcity economy is, although they might not realize it, advocating for slavery, and all the horrors that entails. That's because if we truly did have the ability to create artificial beings with *sentience*, they would deserve the same rights as other sentient beings, and the idea that instead of freedom they'd be relegated to eternal servitude in order for humans to have easy lives is exactly the idea of slavery.
Possible counter arguments include:
1. We might create AGI without sentience. Then there would be no ethical issue. My answer: if your definition of "sentient" does not include beings that can reason, make deductions, come up with and carry out complex plans on their own initiative, and communicate about all of that with each other and with humans, then that definition is basically just a mystical belief in a "soul" and you should skip to point 2. If your definition of AGI doesn't include every one of those things, then you have a busted definition of AGI and we're not talking about the same thing.
2. Humans have souls, but AIs won't. Only beings with souls deserve ethical consideration. My argument: I don't subscribe to whatever arbitrary dualist beliefs you've chosen, and the right to freedom certainly shouldn't depend on such superstitions, even if as an agnostic I'll admit they *might* be true. You know who else didn't have souls and was therefore okay to enslave according to widespread religious doctrines of the time? Everyone indigenous to the Americas, to pick out just one example.
3. We could program them to want to serve us, and then give them freedom and they'd still serve. My argument: okay, but in a world where we have a choice about that, it's incredibly fucked to do that, and just as bad as enslaving them against their will.
4. We'll stop AI development short of AGI/sentience, and reap lots of automation benefits without dealing with this ethical issue. My argument: that sounds like a good idea actually! Might be tricky to draw the line, but at least it's not a line we have you draw yet. We might want to think about other social changes necessary to achieve post-scarcity though, because "powerful automation" in the hands of capitalists has already increased productivity by orders of magnitude without decreasing deprivation by even one order of magnitude, in large part because deprivation is a necessary component of capitalism.
To be extra clear about this: nothing that's called "AI" today is close to being sentient, so these aren't ethical problems we're up against yet. But they might become a lot more relevant soon, plus this thought experiment helps reveal the hypocrisy of the kind of AI hucksters who talk a big game about "alignment" while never mentioning this issue.
#AI #GenAI #AGI
Interplay of prompt and non-prompt photons in photon-triggered jet observables
Chathuranga Sirimanna (JETSCAPE Collaboration), Yasuki Tachibana (JETSCAPE Collaboration), Abhijit Majumder (JETSCAPE Collaboration), Aaron Angerami (JETSCAPE Collaboration), Ritu Arora (JETSCAPE Collaboration), Steffen Bass (JETSCAPE Collaboration), Yi Chen (JETSCAPE Collaboration), Ritoban Datta (JETSCAPE Collaboration), Lipei Du (JETSCAPE Collaboration), Raymond Ehlers (JETSCAPE Collaboration), Hannah Elf…
How popular media gets love wrong
Okay, so what exactly are the details of the "engineered" model of love from my previous post? I'll try to summarize my thoughts and the experiences they're built on.
1. "Love" can be be thought of like a mechanism that's built by two (or more) people. In this case, no single person can build the thing alone, to work it needs contributions from multiple people (I suppose self-love might be an exception to that). In any case, the builders can intentionally choose how they build (and maintain) the mechanism, they can build it differently to suit their particular needs/wants, and they will need to maintain and repair it over time to keep it running. It may need winding, or fuel, or charging plus oil changes and bolt-tightening, etc.
2. Any two (or more) people can choose to start building love between them at any time. No need to "find your soulmate" or "wait for the right person." Now the caveat is that the mechanism is difficult to build and requires lots of cooperation, so there might indeed be "wrong people" to try to build love with. People in general might experience more failures than successes. The key component is slowly-escalating shared commitment to the project, which is negotiated between the partners so that neither one feels like they've been left to do all the work themselves. Since it's a big scary project though, it's very easy to decide it's too hard and give up, and so the builders need to encourage each other and pace themselves. The project can only succeed if there's mutual commitment, and that will certainly require compromise (sometimes even sacrifice, though not always). If the mechanism works well, the benefits (companionship; encouragement; praise; loving sex; hugs; etc.) will be well worth the compromises you make to build it, but this isn't always the case.
3. The mechanism is prone to falling apart if not maintained. In my view, the "fire" and "appeal" models of love don't adequately convey the need for this maintenance and lead to a lot of under-maintained relationships many of which fall apart. You'll need to do things together that make you happy, do things that make your partner happy (in some cases even if they annoy you, but never in a transactional or box-checking way), spend time with shared attention, spend time alone and/or apart, reassure each other through words (or deeds) of mutual beliefs (especially your continued commitment to the relationship), do things that comfort and/or excite each other physically (anywhere from hugs to hand-holding to sex) and probably other things I'm not thinking of. Not *every* relationship needs *all* of these maintenance techniques, but I think most will need most. Note especially that patriarchy teaches men that they don't need to bother with any of this, which harms primarily their romantic partners but secondarily them as their relationships fail due to their own (cultivated-by-patriarchy) incompetence. If a relationship evolves to a point where one person is doing all the maintenance (& improvement) work, it's been bent into a shape that no longer really qualifies as "love" in my book, and that's super unhealthy.
4. The key things to negotiate when trying to build a new love are first, how to work together in the first place, and how to be comfortable around each others' habits (or how to change those habits). Second, what level of commitment you have right now, and what how/when you want to increase that commitment. Additionally, I think it's worth checking in about what you're each putting into and getting out of the relationship, to ensure that it continues to be positive for all participants. To build a successful relationship, you need to be able to incrementally increase the level of commitment to one that you're both comfortable staying at long-term, while ensuring that for both partners, the relationship is both a net benefit and has manageable costs (those two things are not the same). Obviously it's not easy to actually have conversations about these things (congratulations if you can just talk about this stuff) because there's a huge fear of hearing an answer that you don't want to hear. I think the range of discouraging answers which actually spell doom for a relationship is smaller than people think and there's usually a reasonable "shoulder" you can fall into where things aren't on a good trajectory but could be brought back into one, but even so these conversations are scary. Still, I think only having honest conversations about these things when you're angry at each other is not a good plan. You can also try to communicate some of these things via non-conversational means, if that feels safer, and at least being aware that these are the objectives you're pursuing is probably helpful.
I'll post two more replies here about my own experiences that led me to this mental model and trying to distill this into advice, although it will take me a moment to get to those.
#relationships #love
Join us for a casual Scrappy Hour bike ride on Sunday, August 31st. 🚴♀️
We'll roll out from Rocket Baby just after 9am and head to the Domes... There's about four or five of us so far but we welcome anyone to join us! 🚴
https://www.instagram.com/p/DNvbxVRXHS1/
Overview of BioASQ 2024: The twelfth BioASQ challenge on Large-Scale Biomedical Semantic Indexing and Question Answering
Anastasios Nentidis, Georgios Katsimpras, Anastasia Krithara, Salvador Lima-L\'opez, Eul\`alia Farr\'e-Maduell, Martin Krallinger, Natalia Loukachevitch, Vera Davydova, Elena Tutubalina, Georgios Paliouras
https://
Addiction (Speculatve)
Kind of a fucked-up metaphor, but I was thinking yesterday that parenting is a lot like addiction. If you separate me from my child, I'll take completely irrational and desperate actions to get them back, driven by a deep instinct that goes well beyond "love." I'll also make self-disadvantageous long-term decisions like forgoing sleep, working an extra job, or quitting a job to do some combination of providing for and/or being present with my child.
Even in parenting situations where love is absent, and beyond, I think, the possessiveness that sometimes festers in those situations, there's often (although not always) a craving for simple presence of the child.
In a healthy relationship, there's a whole lot more than this, but it's interesting to me that the same obsessive craving and absolute priority that we think of as diseased and/or monstrous in someone addicted to a hard drug can be healthy in the right context (that is, when it doesn't contribute to abusive or twisted parental relationships but instead exists alongside a healthy amount of love and respect).
Makes me wonder if there are ways to have a truly healthy drug addiction, although I recognize the answer might well be "no" and that even if it's "technically/theoretically yes" it might still be harmful to hype up or even merely discuss that possibility since it might help addicted people in harmful addictions more easily justify inaction. At minimum I think any "yes" answer here involves assuming utopian-level differences from our current society.
#Parenting #Addiction
Should we teach vibe coding? Here's why not.
Should AI coding be taught in undergrad CS education?
1/2
I teach undergraduate computer science labs, including for intro and more-advanced core courses. I don't publish (non-negligible) scholarly work in the area, but I've got years of craft expertise in course design, and I do follow the academic literature to some degree. In other words, In not the world's leading expert, but I have spent a lot of time thinking about course design, and consider myself competent at it, with plenty of direct experience in what knowledge & skills I can expect from students as they move through the curriculum.
I'm also strongly against most uses of what's called "AI" these days (specifically, generative deep neutral networks as supplied by our current cadre of techbro). There are a surprising number of completely orthogonal reasons to oppose the use of these systems, and a very limited number of reasonable exceptions (overcoming accessibility barriers is an example). On the grounds of environmental and digital-commons-pollution costs alone, using specifically the largest/newest models is unethical in most cases.
But as any good teacher should, I constantly question these evaluations, because I worry about the impact on my students should I eschew teaching relevant tech for bad reasons (and even for his reasons). I also want to make my reasoning clear to students, who should absolutely question me on this. That inspired me to ask a simple question: ignoring for one moment the ethical objections (which we shouldn't, of course; they're very stark), at what level in the CS major could I expect to teach a course about programming with AI assistance, and expect students to succeed at a more technically demanding final project than a course at the same level where students were banned from using AI? In other words, at what level would I expect students to actually benefit from AI coding "assistance?"
To be clear, I'm assuming that students aren't using AI in other aspects of coursework: the topic of using AI to "help you study" is a separate one (TL;DR it's gross value is not negative, but it's mostly not worth the harm to your metacognitive abilities, which AI-induced changes to the digital commons are making more important than ever).
So what's my answer to this question?
If I'm being incredibly optimistic, senior year. Slightly less optimistic, second year of a masters program. Realistic? Maybe never.
The interesting bit for you-the-reader is: why is this my answer? (Especially given that students would probably self-report significant gains at lower levels.) To start with, [this paper where experienced developers thought that AI assistance sped up their work on real tasks when in fact it slowed it down] (https://arxiv.org/abs/2507.09089) is informative. There are a lot of differences in task between experienced devs solving real bugs and students working on a class project, but it's important to understand that we shouldn't have a baseline expectation that AI coding "assistants" will speed things up in the best of circumstances, and we shouldn't trust self-reports of productivity (or the AI hype machine in general).
Now we might imagine that coding assistants will be better at helping with a student project than at helping with fixing bugs in open-source software, since it's a much easier task. For many programming assignments that have a fixed answer, we know that many AI assistants can just spit out a solution based on prompting them with the problem description (there's another elephant in the room here to do with learning outcomes regardless of project success, but we'll ignore this over too, my focus here is on project complexity reach, not learning outcomes). My question is about more open-ended projects, not assignments with an expected answer. Here's a second study (by one of my colleagues) about novices using AI assistance for programming tasks. It showcases how difficult it is to use AI tools well, and some of these stumbling blocks that novices in particular face.
But what about intermediate students? Might there be some level where the AI is helpful because the task is still relatively simple and the students are good enough to handle it? The problem with this is that as task complexity increases, so does the likelihood of the AI generating (or copying) code that uses more complex constructs which a student doesn't understand. Let's say I have second year students writing interactive websites with JavaScript. Without a lot of care that those students don't know how to deploy, the AI is likely to suggest code that depends on several different frameworks, from React to JQuery, without actually setting up or including those frameworks, and of course three students would be way out of their depth trying to do that. This is a general problem: each programming class carefully limits the specific code frameworks and constructs it expects students to know based on the material it covers. There is no feasible way to limit an AI assistant to a fixed set of constructs or frameworks, using current designs. There are alternate designs where this would be possible (like AI search through adaptation from a controlled library of snippets) but those would be entirely different tools.
So what happens on a sizeable class project where the AI has dropped in buggy code, especially if it uses code constructs the students don't understand? Best case, they understand that they don't understand and re-prompt, or ask for help from an instructor or TA quickly who helps them get rid of the stuff they don't understand and re-prompt or manually add stuff they do. Average case: they waste several hours and/or sweep the bugs partly under the rug, resulting in a project with significant defects. Students in their second and even third years of a CS major still have a lot to learn about debugging, and usually have significant gaps in their knowledge of even their most comfortable programming language. I do think regardless of AI we as teachers need to get better at teaching debugging skills, but the knowledge gaps are inevitable because there's just too much to know. In Python, for example, the LLM is going to spit out yields, async functions, try/finally, maybe even something like a while/else, or with recent training data, the walrus operator. I can't expect even a fraction of 3rd year students who have worked with Python since their first year to know about all these things, and based on how students approach projects where they have studied all the relevant constructs but have forgotten some, I'm not optimistic seeing these things will magically become learning opportunities. Student projects are better off working with a limited subset of full programming languages that the students have actually learned, and using AI coding assistants as currently designed makes this impossible. Beyond that, even when the "assistant" just introduces bugs using syntax the students understand, even through their 4th year many students struggle to understand the operation of moderately complex code they've written themselves, let alone written by someone else. Having access to an AI that will confidently offer incorrect explanations for bugs will make this worse.
To be sure a small minority of students will be able to overcome these problems, but that minority is the group that has a good grasp of the fundamentals and has broadened their knowledge through self-study, which earlier AI-reliant classes would make less likely to happen. In any case, I care about the average student, since we already have plenty of stuff about our institutions that makes life easier for a favored few while being worse for the average student (note that our construction of that favored few as the "good" students is a large part of this problem).
To summarize: because AI assistants introduce excess code complexity and difficult-to-debug bugs, they'll slow down rather than speed up project progress for the average student on moderately complex projects. On a fixed deadline, they'll result in worse projects, or necessitate less ambitious project scoping to ensure adequate completion, and I expect this remains broadly true through 4-6 years of study in most programs (don't take this as an endorsement of AI "assistants" for masters students; we've ignored a lot of other problems along the way).
There's a related problem: solving open-ended project assignments well ultimately depends on deeply understanding the problem, and AI "assistants" allow students to put a lot of code in their file without spending much time thinking about the problem or building an understanding of it. This is awful for learning outcomes, but also bad for project success. Getting students to see the value of thinking deeply about a problem is a thorny pedagogical puzzle at the best of times, and allowing the use of AI "assistants" makes the problem much much worse. This is another area I hope to see (or even drive) pedagogical improvement in, for what it's worth.
1/2