So streaming ain't gonna work well until I can upgrade the OS kernel, or get to the front of the Steam Machine queue.
Streaming a flat-screen game from the gaming PC to a theatre-screen in the headset seems to work fairly well though.
Not much actual point in my room that already has a massive projector, but maybe if you shared a space I guess?
You can of course download your flat-screen game and play it on the bus too. It's using the pass-through so you ain't blindfolding yourself to local thieves.
There is a web-browser of course. Chromium. Visited my VR site, which has an embedded 360/stereo player that works on Quest: Doesn't work here. Just does a full-screen-in-the-theatre-window mode. Can't turn it even so it's just looking forward.
Presumably better web-browser VR API stuff is on the way.
As a stand-alone VR machine though, it is is working well so long as you download the game and for those that actually work.
Doom doesn't. but Alyx on-device looks great. Loads fast, no frame-dropping, and the game is great. See some detail suddenly being filled in sometimes. Like a chunk of screen comming into focus. Suspect that's the foviated rendering? Maybe. Or just normal LOD, who knows.
Played Metro Awakening VR for ten minutes. Haven't played that before. Pretty nice looking game.
Seems like Pistol Whip in particular is more clunky than I'm used to for no particular reason. Maybe they'll release a Frame-optimized version later.
The sound is definitely not as good as the quest either. Less bass response. The quest you really feel it when you pistol-whip someone, the clunk of their armour. Not so here, just a little speaker-click.