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@macandi@social.heise.de
2025-07-25 12:53:00

Blender kommt aufs iPad – mit Pencil-Support
Das quelloffene 3D-Kreativwerkzeug Blender wird Multitouch-mäßig aufgemotzt: Fürs iPad Pro kommt in absehbarer Zeit eine eigene Version.
heis…

@maxheadroom@hub.uckermark.social
2025-08-25 07:58:39

Einführung in Blender : #Blender #3d

@heiseonline@social.heise.de
2025-07-16 09:36:00

Freie 3D-Software Blender 4.5: visuell programmieren und effizient rendern
Das 3D-Programm Blender 4.5 ist erschienen. Es bringt Langzeitunterstützung bis 2027, verbesserte Node-Bedienung und soll effizienter rendern als der Vorgänger.

@Jackobli@mastodon.social
2025-07-30 16:29:47

Sauft den armen Japanern und Japanerinnen also nicht den ganzen #Matcha weg, gopf! 🙄
Wenn es grün sein muss, könnt Ihr ja Broccoli in den Blender tun. 😅

@pre@boing.world
2025-06-23 22:44:30

Interesting thing about tomorrow's tarot show, rendering now, is that I upgraded from Blender 4.0 to blender 4.4 and it's quite a bit nicer to look at the timeline editor.
Was sad to find that the render time was up though. From about 3 seconds per frame usually to more like 12!?
Trying it with an old version I see that the lights and textures look way better with 4.4 than 4.0 though. A substantial step up in the way the show looks without me even doing anything other than waiting four times longer per frame.
Seems to be heavily dependent upon lighting now. The slow frames are like 12 seconds but the fast frames with minimal lighting and close up on the video are more like 2.
Looks too beautiful now to go back though. Upgraded my cloud-remote render machines too. We will render on four machines tonight. FOUR! The power of it all.
g3.4xlarge is no faster than g3.large but g6.xlarge seems to be twice the speed.
But hard to be sure really coz of the massive variance in time depending on the lighting.
Anyway, great show coming tomorrow. Sometimes I wonder what the hell I'm trying to do with it but tomorrow's show is the answer. Hide the angry bitter political rant behind a strange CGI tarot show. When the rant comes together well I like it.
wordcloudtarot.com/@wordcloudt

@ubuntourist@mastodon.social
2025-07-14 11:37:42

Blender Studio Releases Free New Game 'Dogwalk' to Showcase Its Open Source Godot Game Engine
#FLOSS

Been making noise in Reason, and animating in Blender and After Effects.
Just an artifact of my ongoing growth and progress - about a minute long.
I didn't intend it to sound like the B-52's, but ended up sounding something like they would sound if Gene Belcher (Son of Bob) joined the band.
#noAI #reason

@compfu@mograph.social
2025-08-22 13:07:16

I stayed at a hotel and had this idea for a game where you need to steal food from a buffet while the waitresses and waiters are roaming around. Top-down view, with the staff's angle of view made visible. It would be a project where I could look at #GodotEngine, maybe try some pixel art or Blender.
It's already clear that I won't ever find the time to tackle this. But it'…

@sauer_lauwarm@mastodon.social
2025-06-14 15:13:49

I broke my parents blender trying to make this and now they are mad at me

@arXiv_csGR_bot@mastoxiv.page
2025-06-24 08:11:39

BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing
Jiacheng Chen, Ramin Mehran, Xuhui Jia, Saining Xie, Sanghyun Woo
arxiv.org/abs/2506.17450

@smashtie@mas.to
2025-06-15 11:29:00

DO HO SUH: WALK THE HOUSE. This is startlingly good. Really worth a trip to see the exhibition at Tate Modern, if you are anywhere near. It's rare to come across innovative modern art that is so soothing, not shocking or disturbing. These rooms are all made from thin, translucent fabric held up on wire frame, complete with all the familiar fittings.
#art

A pink fabric door, see through and very detailed. The locks and handles are all present and correct in 3d, so it's like being inside a Blender scene.
@denmanrooke@social.coop
2025-06-08 12:23:06

Diving into Godot for some personal projects, and getting my 3D pipeline sorted out and man... the Blender to Godot pipeline is so nice. Just being able to straight up save .blend files complete with modifiers and the like and have it work so seamlessly in Godot is just... (chef's kiss)
#Godot #GameDev

@portaloffreedom@social.linux.pizza
2025-08-15 22:50:03

I like to take the blender splash screen and re-render for my monitor resolution to use them as backgrounds.

@samerfarha@mastodon.social
2025-06-13 22:47:49

Me: I want to make a bacon, egg, and cheese sandwich but I don’t have any mayonnaise.
Literally two minutes later, I have made some excellent mayo. People should make more mayo at home. Kenji’s method is practically fool proof.
seriouseats.com/two-minute-may

@khalidabuhakmeh@mastodon.social
2025-07-02 13:26:56

Working at Microsoft right now must be like trying to code inside a blender. Just fucking brutal.

@grumpybozo@toad.social
2025-06-06 22:27:02

This reminds me of the old toy Mr Peanut peanut butter maker…
It came with a little booklet that discussed Booker T. Washington, champion of the peanut. infosec.exchange/@tinker/11463

@arXiv_eessIV_bot@mastoxiv.page
2025-08-12 08:03:13

Sea-Undistort: A Dataset for Through-Water Image Restoration in High Resolution Airborne Bathymetric Mapping
Maximilian Kromer, Panagiotis Agrafiotis, Beg\"um Demir
arxiv.org/abs/2508.07760

@stargazer@woof.tech
2025-06-13 19:08:56

youtube.com/watch?v=KLm8JCjfWV
Battle Tapes - In Too Deep
"The masculine urge to occasionally be a cute Blender anime girl."
(Blender is optional, feel free to use Source Filmmaker, MMD or whatever rocks ya)
За звуком нагадує вже знай…

@arXiv_csGR_bot@mastoxiv.page
2025-07-23 07:38:01

MMS Player: an open source software for parametric data-driven animation of Sign Language avatars
Fabrizio Nunnari, Shailesh Mishra, Patrick Gebhard
arxiv.org/abs/2507.16463

@arXiv_csGR_bot@mastoxiv.page
2025-08-21 07:33:49

MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds
Bingquan Dai, Li Ray Luo, Qihong Tang, Jie Wang, Xinyu Lian, Hao Xu, Minghan Qin, Xudong Xu, Bo Dai, Haoqian Wang, Zhaoyang Lyu, Jiangmiao Pang
arxiv.org/abs/2508.14879

@arXiv_csGR_bot@mastoxiv.page
2025-08-12 09:21:23

LL3M: Large Language 3D Modelers
Sining Lu, Guan Chen, Nam Anh Dinh, Itai Lang, Ari Holtzman, Rana Hanocka
arxiv.org/abs/2508.08228 arxiv.o…