
2025-06-30 14:16:24
We are out here needing Nvidia 5080 graphics cards because our terminals now offer graphics hardware acceleration to type an `ls` command.
We are out here needing Nvidia 5080 graphics cards because our terminals now offer graphics hardware acceleration to type an `ls` command.
An analysis of ~200 Shein items between April and July: prices spiked in April, settled at 12.5% above pre-tariff levels by late May, and jumped again in July (Reuters)
https://www.reuters.com/graphics/USA-TRUMP/TARIFF-SHEIN/lbpgzlrjzvq/
The Abundance of Modesty
Friedrich Zettl Fine Arts
https://zettl.blog/2025/08/abundance-of-modesty/
Good morning. #coffee
Linux krups 2.5.1 #74 Thu Jul 31 00:15:27 UTC 2025 sparc GNU/Linux
Damn, that was hard; I built a happy working 2.4.27 on my Javastation krups, 2.6. can't get keyboard or graphics going; so I wanted to try somewhere in between. But we're pre-git, so plain bisect is out. And getting that 2.5.1 to work on the gcc I was using (3.3.5) has been 'fun' - I've just found the fix from later in 2.5 to get 'schedule()' not to break; gcc moved a label 😠 Onwards to l…
The @… recently released version 3 of the #PNG spec more than 2 decades after version 2 was released in 2003. The new spec largely makes official various extensions already in use like animated PNGs, HDR support, and EXIF metadata, so many browsers and graphics apps already largely suppo…
We just saw “Maybe Happy Ending” and absolutely loved it. Everything from the writing, to the acting, music, and set design was fantastic. Add in my love for both jazz and Korean culture? Bliss. ❤️
Easy to see why it won a Tony. And we were fortunate to catch it before Darren Criss leaves.
🤖 💕 🤖
#broadway
Nvidia reported record gaming revenue of $3.76B in Q1, up 42% YoY, driven by sales of its Blackwell chips that are used to enhance game graphics through DLSS (Max Knoblauch/Sherwood News)
https://sherwood.news/business/nvidia-finally-had-a-quarter…
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Audio-Plane: Audio Factorization Plane Gaussian Splatting for Real-Time Talking Head Synthesis
Shuai Shen, Wanhua Li, Yunpeng Zhang, Yap-Peng Tan, Jiwen Lu
Spin non-Collinear Real-Time Time-Dependent Density-Functional Theory and Implementation in the Modern GPU-Accelerated INQ code
Jacopo Simoni, Xavier Andrade, Wuzhang Fang, Andrew C. Grieder, Alfredo A. Correa, Tadashi Ogitsu, Yuan Ping
https://arxiv.org/abs/2506.21908
Advance Wars 1 2 Reboot Camp: blasting through
AW1 2RC is a compilation of the first two Advance Wars games (not the first games in the series, mind - Famicom Wars and Game Boy Wars hold that honour) with new graphics, the war room separated out into a combined section, and a few niceties added to make the game run a bit smoother. It also has a 'casual' mode which I seem to have been enrolled on, even though I answered "no" when asked if this was my first time playing…
Independent and third-party voter registration growing, largely at the expense of Democrats (Jocelyn Shek/NBC News)
https://www.nbcnews.com/data-graphics/democratic-voter-registrations-decline-independents-surging-rcna213772
http://www.memeorandum.com/250625/p65#a250625p65
Kauft Frieden! Er ist bald alle!
https://shared.graphics/i/web/post/70526248530612224
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Video
Jianqi Chen, Biao Zhang, Xiangjun Tang, Peter Wonka
This whole opinion, while well-meaning and bringing up generally good points (we humans can decide what technology we research and how we use it)—misses the point: there will not be an “AGI” that derives from current “AI” technology.
What the “AI” companies are proposing and the media is accepting at face value is like saying ever more realistic graphics in computer games will suddenly reach some threshold and the graphics will become the real world.
It’s nonsense.
https://www.theguardian.com/commentisfree/ng-interactive/2025/jul/21/human-level-artificial-intelligence
Racing to Idle: Energy Efficiency of Matrix Multiplication on Heterogeneous CPU and GPU Architectures
Mufakir Qamar Ansari (Department of Electrical Engineering and Computer Science, The University of Toledo, Toledo, OH, USA), Mudabir Qamar Ansari (Department of School of Accounting and Information Systems, Lamar University, Beaumont, TX, USA)
https://
Say about Linux what you will, but getting this much detail about what your graphics card is doing is pretty cool.🐧
`amdgpu_top --gui`
#Linux #LinuxGaming #GamingOnLinux
Silicon Graphics Likes It Hot - Washington Technology
#throwbackthursday
Systolic Array-based Architecture for Low-Bit Integerized Vision Transformers
Ching-Yi Lin, Sahil Shah
https://arxiv.org/abs/2508.20334 https://arxiv.org/p…
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Text-Driven Video Style Transfer with State-Space Models: Extending StyleMamba for Temporal Coher...
Chao Li, Minsu Park, Cristina Rossi, Zhuang Li
It does have use cases (we use it for prototyping spatial experiences at work) but for mainstream use that is spot on. The tech doesn't work good enough to combat all the negative aspects that come with its usage.
https://mastodon.social/@anon_opin/114890146242778709
Beginning the second day of the #Rotary International 2025 Convention in Calgary, Canada… over 15,000 people here!
Practical Exploration of Polyhedral Model Checking
Yuri Andriaccio, Vincenzo Ciancia, Diego Latella, Mieke Massink
https://arxiv.org/abs/2506.20176 https:/…
Podcast recommendation: Danielle Newnham talks one hour with the Pixar Co-Founder Alvy Ray Smith about his career in computer graphics. And besides some Pixar history, the discussion is even more though the history of computer graphics and coloured pixels. Enjoy: https://danielle-…
"They Aren't Built For Me": An Exploratory Study of Strategies for Measurement of Graphical Primitives in Tactile Graphics
Areen Khalaila, Lane Harrison, Nam Wook Kim, Dylan Cashman
https://arxiv.org/abs/2508.14289
This interested me because of my history with XSLT and how the WHATWG ‘discussion’ to remove it devolved:
https://www.igalia.com/chats/xslt-liam
WHATWG issue:
Musing again about some kind of lightweight vector graphics format as an intermediate between (a subset of) SVG and ImDrawList. Probably YAML based since we already have yaml-cpp as a dependency.
I've been trying to publish all of my recent graphics... here's another one!
#art
[2025-06-30 Mon (UTC), 4 new articles found for cs.GR Graphics]
toXiv_bot_toot
This https://arxiv.org/abs/2505.14690 has been replaced.
initial toot: https://mastoxiv.page/@arXiv_csPL_…
Accelerating a Linear Programming Algorithm on AMD GPUs
Xiyan Hu, Titus Parker, Connor Phillips, Yifa Yu
https://arxiv.org/abs/2508.16806 https://arxiv.org…
In computer graphics, there's a challenge to run the old-school game "Doom" on anything. So of course it doesn't just run on fridges and car stereos. It "runs" in Houdini:
https://mastodon.gamedev.place/@aaefiikmnnnr/113833764390940721…
How classic Sierra game graphics worked (and an attempt to upscale them)
by eviltrout
#retrogaming
LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans
Zhening Huang, Xiaoyang Wu, Fangcheng Zhong, Hengshuang Zhao, Matthias Nie{\ss}ner, Joan Lasenby
https://arxiv.org/abs/2507.02861
[2025-07-30 Wed (UTC), 2 new articles found for cs.GR Graphics]
toXiv_bot_toot
Framework unveils a second-generation Framework Laptop 16 with a swappable Nvidia RTX 5070 GPU, an industry first, shipping in November 2025 for $2,199 (Sean Hollister/The Verge)
https://www.theverge.com/laptops/765528/fr
„Predator“ by Jojo073
Platform: Amiga
Released: 25 November 2017
Specification: 320x256px, 16 colors
Note: 4th in the Syntax 2017 Graphics - Pixel competition
#GFX_Jojo073 #YR_2017
Physically-Based Inverse Rendering Framework for PET Image Reconstruction
Yixin Li, Soroush Shabani Sichani, Zipai Wang, Wanbin Tan, Baptiste Nicolet, Xiuyuan Wang, David A. Muller, Gloria C. Chiang, Wenzel Jakob, Amir H. Goldan
https://arxiv.org/abs/2508.19956
See it. Say it. Sorted: Agentic System for Compositional Diagram Generation
Hantao Zhang, Jingyang Liu, Ed Li
https://arxiv.org/abs/2508.15222 https://arxi…
RTGPU: Real-Time Computing with Graphics Processing Units
Atiyeh Gheibi-Fetrat, Amirsaeed Ahmadi-Tonekaboni, Farzam Koohi-Ronaghi, Pariya Hajipour, Sana Babayan-Vanestan, Fatemeh Fotouhi, Elahe Mortazavian-Farsani, Pouria Khajehpour-Dezfouli, Sepideh Safari, Shaahin Hessabi, Hamid Sarbazi-Azad
https://arxiv.org/abs/2507.06069
Neuromorphic Computing: A Theoretical Framework for Time, Space, and Energy Scaling
James B Aimone
https://arxiv.org/abs/2507.17886 https://arxiv.org/pdf/2…
[2025-07-31 Thu (UTC), no new articles found for cs.GR Graphics]
toXiv_bot_toot
Building an Accelerated OpenFOAM Proof-of-Concept Application using Modern C
Giulio Malenza, Giovanni Stabile, Filippo Spiga, Robert Birke, Marco Aldinucci
https://arxiv.org/abs/2507.18268
I need to get a new laptop for work, where I'll install Linux (Mint, probably, unless otherwise directed) and I'm trying to figure out what model to get.
Can somebody please tell me if the bullshit "AI" features are actually detrimental the same way a dedicated graphics card would be (in my specific scenario)?
Need to talk to your students about AI ethics this fall? I've uploaded a course module for the AI IMPACT RISK framework, with interactive website, video, infographics, and quiz, that you can import into your own courseware
This imscc file can be imported directly into Canvas/Brightspace/Blackboard, or you can cherrypick resources directly from the IMPACT RISK website. Also new: SVG versions of all graphics
🏁 Interactive WebGL Backgrounds: A Quick Guide to Bayer Dithering
https://tympanus.net/codrops/2025/07/30/interactive-webgl-backgrounds-a-quick-guide-to-bayer-dithering/
Basic version with color graphics card and monitor: $7,897 in 1986, which is ~$23,250 today.
Maxed-out version: $16,244 in 1986, which is ~$49,000 today.
„Dissolving in Neon Light“ by Titus
Platform: Amiga
Released: 26 July 2025
Specification: 320x256px, 32 colors
Note: 1st in the Nordlicht 2025 Oldschool Graphics competition
#GFX_Titus #YR_2025
AnnoGram: An Annotative Grammar of Graphics Extension
Md Dilshadur Rahman, Md Rahat-uz- Zaman, Andrew McNutt, Paul Rosen
https://arxiv.org/abs/2507.04236 h…
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Multi-Person Interaction Generation from Two-Person Motion Priors
Wenning Xu, Shiyu Fan, Paul Henderson, Edmond S. L. Ho
hübsche dekoration für post, pakete oder geschenkverpackungen zum ausdrucken: "Summer Faux Postage Stamps" https://thegraphicsfairy.com/summer-faux-postage-stamps/
Using fonts in R graphics can be tricky at times. {showtext} aims to make it easier: #rstats
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Foveated Path Tracing with Configurable Sampling and Block-Based Rendering
Bipul Mohanto, Sven Kluge, Martin Weier, Oliver Staadt
Parallel Ray Tracing of Black Hole Images Using the Schwarzschild Metric
Liam Naddell, Marcelo Ponce
https://arxiv.org/abs/2507.16165 https://
Crosslisted article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- VSF: Simple, Efficient, and Effective Negative Guidance in Few-Step Image Generation Models By Va...
Wenqi Guo, Shan Du
„Fire“ by Nytrik
Platform: Atari ST/E
Released: 5 July 2025
Specification: 320x200px, 16 colors
Note: 1st in the Sommarhack 2025 Lowres Graphics competition
#GFX_Nytrik #YR_2025 #PF_Atari
Cooling Matters: Benchmarking Large Language Models and Vision-Language Models on Liquid-Cooled Versus Air-Cooled H100 GPU Systems
Imran Latif, Muhammad Ali Shafique, Hayat Ullah, Alex C. Newkirk, Xi Yu, Arslan Munir
https://arxiv.org/abs/2507.16781
[2025-08-29 Fri (UTC), 1 new article found for cs.GR Graphics]
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[2025-07-29 Tue (UTC), 5 new articles found for cs.GR Graphics]
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Graphics4Science: Computer Graphics for Scientific Impacts
Peter Yichen Chen, Minghao Guo, Hanspeter Pfister, Ming Lin, William Freeman, Qixing Huang, Han-Wei Shen, Wojciech Matusik
https://arxiv.org/abs/2506.15786
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Motion Synthesis with Sparse and Flexible Keyjoint Control
Inwoo Hwang, Jinseok Bae, Donggeun Lim, Young Min Kim
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Wavelet-Space Super-Resolution Network for Rendering Pipelines
Prateek Poudel, Prashant Aryal, Kirtan Kunwar, Navin Nepal, Dinesh Baniya Kshatri
Crosslisted article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- A Technical Review on Comparison and Estimation of Steganographic Tools
Ms. Preeti P. Bhatt, Rakesh R. Savant
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial...
Mai Su, Zhongtao Wang, Huishan Au, Yilong Li, Xizhe Cao, Chengwei Pan, Yisong Chen, Guoping Wang
Crosslisted article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Impact of Target and Tool Visualization on Depth Perception and Usability in Optical See-Through AR
Yang, Xie, Wang, Zhang, Yu, Xiong, Zhu, Zheng, Cen, Daniel, Baik
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Human Vision Constrained Super-Resolution
Volodymyr Karpenko, Taimoor Tariq, Jorge Condor, Piotr Didyk
[2025-08-28 Thu (UTC), 1 new article found for cs.GR Graphics]
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[2025-07-28 Mon (UTC), 3 new articles found for cs.GR Graphics]
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Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Morse: Dual-Sampling for Lossless Acceleration of Diffusion Models
Chao Li, Jiawei Fan, Anbang Yao
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Supervising 3D Talking Head Avatars with Analysis-by-Audio-Synthesis
Radek Dan\v{e}\v{c}ek, Carolin Schmitt, Senya Polikovsky, Michael J. Black
Crosslisted article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- A Workflow for Map Creation in Autonomous Vehicle Simulations
Zubair Islam, Ahmaad Ansari, George Daoud, Mohamed El-Darieby
[2025-06-27 Fri (UTC), 6 new articles found for cs.GR Graphics]
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[2025-08-27 Wed (UTC), 5 new articles found for cs.GR Graphics]
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Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- VR-Doh: Hands-on 3D Modeling in Virtual Reality
Zhaofeng Luo, Zhitong Cui, Shijian Luo, Mengyu Chu, Minchen Li
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Assessing Learned Models for Phase-only Hologram Compression
Zicong Peng, Yicheng Zhan, Josef Spjut, Kaan Ak\c{s}it
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds
Dai, Luo, Tang, Wang, Lian, Xu, Qin, Xu, Dai, Wang, Lyu, Pang
Crosslisted article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- PediatricsMQA: a Multi-modal Pediatrics Question Answering Benchmark
Adil Bahaj, Mounir Ghogho
[2025-06-26 Thu (UTC), 4 new articles found for cs.GR Graphics]
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[2025-08-26 Tue (UTC), 8 new articles found for cs.GR Graphics]
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Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Human Action CLIPs: Detecting AI-generated Human Motion
Matyas Bohacek, Hany Farid
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- MoDA: Multi-modal Diffusion Architecture for Talking Head Generation
Li, Li, Lin, Qian, Yao, Jia, Wang, Chen, Wang
Real-Time Cloth Simulation Using WebGPU: Evaluating Limits of High-Resolution
Nak-Jun Sung, Jun Ma, TaeHeon Kim, Yoo-joo Choi, Min-Hyung Choi, Min Hong
https://arxiv.org/abs/2507.11794
A Survey of Deep Learning-based Point Cloud Denoising
Jinxi Wang, Ben Fei, Dasith de Silva Edirimuni, Zheng Liu, Ying He, Xuequan Lu
https://arxiv.org/abs/2508.17011 https://
MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
Hanzhi Chang, Ruijie Zhu, Wenjie Chang, Mulin Yu, Yanzhe Liang, Jiahao Lu, Zhuoyuan Li, Tianzhu Zhang
https://arxiv.org/abs/2508.17811
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- GenLit: Reformulating Single-Image Relighting as Video Generation
Shrisha Bharadwaj, Haiwen Feng, Giorgio Becherini, Victoria Fernandez Abrevaya, Michael J. Black
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- High-Resolution Thermal Simulation Framework for Extrusion-based Additive Manufacturing of Comple...
Dhruv Gamdha, Kumar Saurabh, Baskar Ganapathysubramanian, Adarsh Krishnamurthy
[2025-06-25 Wed (UTC), 6 new articles found for cs.GR Graphics]
toXiv_bot_toot
[2025-07-25 Fri (UTC), 5 new articles found for cs.GR Graphics]
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[2025-08-25 Mon (UTC), 3 new articles found for cs.GR Graphics]
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Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- In-2-4D: Inbetweening from Two Single-View Images to 4D Generation
Sauradip Nag, Daniel Cohen-Or, Hao Zhang, Ali Mahdavi-Amiri
Replaced article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Handle-based Mesh Deformation Guided By Vision Language Model
Xingpeng Sun, Shiyang Jia, Zherong Pan, Kui Wu, Aniket Bera
Crosslisted article(s) found for cs.GR. https://arxiv.org/list/cs.GR/new
[1/1]:
- Pixels Under Pressure: Exploring Fine-Tuning Paradigms for Foundation Models in High-Resolution M...
Zahra TehraniNasab, Amar Kumar, Tal Arbel
[2025-07-24 Thu (UTC), 7 new articles found for cs.GR Graphics]
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[2025-06-24 Tue (UTC), 10 new articles found for cs.GR Graphics]
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