
2025-07-20 22:29:14
Ana de Castro's high-point highlight catch sets up first and goal for the Cowboys https://www.nfl.com/videos/ana-de-castro-s-high-point-highlight-catch-sets-up-first-and-goal-for-the-cowboys
Ana de Castro's high-point highlight catch sets up first and goal for the Cowboys https://www.nfl.com/videos/ana-de-castro-s-high-point-highlight-catch-sets-up-first-and-goal-for-the-cowboys
SIGN: Safety-Aware Image-Goal Navigation for Autonomous Drones via Reinforcement Learning
Zichen Yan, Rui Huang, Lei He, Shao Guo, Lin Zhao
https://arxiv.org/abs/2508.12394 http…
"Paris goal of 1.5°C warming is still too hot for polar ice sheets, study warns"
#ParisAgreement #Climate #ClimateChange
Goal-Directedness is in the Eye of the Beholder
Nina Rajcic, Anders S{\o}gaard
https://arxiv.org/abs/2508.13247 https://arxiv.org/pdf/2508.13247
Cowboys All-Pro DaRon Bland eyes lofty goal ahead of training camp https://www.si.com/nfl/cowboys/news/dallas-cowboys-all-pro-daron-bland-eyes-lofty-goal-2025-training-camp
The path to a goal: Understanding soccer possessions via path signatures
David Hirnschall, Robert Bajons
https://arxiv.org/abs/2508.12930 https://arxiv.org…
Paris goal of 1.5°C warming is still too hot for polar ice sheets, study warns https://news.mongabay.com/short-article/2025/06/paris-goal-of-1-5c-warming-is-still-too-hot-for-polar-ice-sheets-study-warns/
On the right, there is an “economic exploitation” faction whose goal is to get as close to slave labor as they can, and a racist faction whose goal is to be as cruel as possible to immigrants.
Those factions overlap, they align, some people gravitate to both — but they are not identical. They align •only• if the cruelty creates terrible labor conditions — not if the cruelty removes the labor entirely.
2/
Brian Stark: 'Our goal is to put together the best roster we can' https://www.raiders.com/video/brian-stark-raiders-training-camp-preseason-week-3-presser-nfl-08192025
A post from the archive 📫:
Radical amazement
#musings
Russia redeploys troops for new push in Zaporizhzhia Oblast, Ukraine's army chief says: https://benborges.xyz/2025/08/18/russia-redeploys-troops-for-new.html
What new story could a Democrat tell?
I’m not talking just about policy positions.
I’m talking about the bigger picture: Things like
“restore the soul of America” (ala Biden 2020),
or “hope and change” (ala Obama 2008)
or “make America great again” (sigh),
or any of the many iterations of restoring the American dream/rebuilding the American dream/the promise of America for working people/etc that candidates try to ladder their policy positions up into.
Exciting Update: New Goal Set at €12,439! 💼 With your amazing help, we've already hit €5134. To reach our target, we're counting on you. Your support makes a real difference. Thank you for being part of this journey! 🙏 👉 https://chardonsbleus.org/donate
Cowboys' All-Pro offensive lineman sets lofty goal for 2025 NFL season https://www.si.com/nfl/cowboys/news/dallas-cowboys-all-pro-offensive-lineman-sets-lofty-goal-2025-nfl-season
Chelsea playing a strong lineup, but their defending, especially headed balls back across the face of goal... has been shocking in the second half. 👀
Conceded two goals in 4 minutes. Immediately after conceding the second, Nicolas Jackson gets a straight 🔴 for a textbook studs up challenge high up the leg. Indefensible. He'd just subbed on and was on the pitch for 4 whole minutes.
#FLACHE
Highlights from FPF’s July 2025 Technologist Roundtable: AI Unlearning and Technical Guardrails
https://fpf.org/blog/highlights-from-fpfs-july-2025-technologist-roundtable-ai-unlearning-and-technical-guardrails/
MAPF-World: Action World Model for Multi-Agent Path Finding
Zhanjiang Yang, Meng Li, Yang Shen, Yueming Li, Lijun Sun
https://arxiv.org/abs/2508.12087 https://
Red Teaming Methodology for Design Obfuscation
Yuntao Liu, Abir Akib, Zelin Lu, Qian Xu, Ankur Srivastava, Gang Qu, David Kehlet, Nij Dorairaj
https://arxiv.org/abs/2508.13965 h…
Less than 500€ and less than a day for #peertube fund raising to goal 3 of 4
Goal 3 is live streaming from the app! Please, let's make it happen.
[Update: Goal 3/4 achieved! ❤️]
https://support.joinpeertube.org/en/
Finite Axiomatizability by Disjunctive Existential Rules
Marco Calautti, Marco Console, Andreas Pieris
https://arxiv.org/abs/2508.11946 https://arxiv.org/p…
No footpath to be seen here, but a short impression from near the goal of our morning hike today, back down before more mountain bikers, hikers and horseflies arrived, then followed by a good day's work until late...
Ps. Sound on!
#FootpathFriday #LandscapePhotography
"Outgrow the System": A one hour PBS documentary that explores alternative economic systems that work towards the goal of ecological and social balance as opposed to growth
https://www.pbs.org/video/outgrow-the-system-9uhrnm/
As long as error messages like this can happen, I refuse consider the possibility that matrix could be a secure messaging solution for the masses. I mean... you can't be serious?
If your goal is average users, your No 1 design principle must be that you never bother users with the details of your technical design, which they don't understand anyway. That's a main reason why PGP failed, and people still don't get it. (I mean... I don't understand what that means, and …
Uncovering Intention through LLM-Driven Code Snippet Description Generation
Yusuf Sulistyo Nugroho, Farah Danisha Salam, Brittany Reid, Raula Gaikovina Kula, Kazumasa Shimari, Kenichi Matsumoto
https://arxiv.org/abs/2506.15453
Thanks to you, we’ve raised €5134 ! Our goal: €12,439 to keep pushing this legal battle forward. Thank you for your generosity! 💙 👉 https://chardonsbleus.org/donate
Long post, game design
Crungle is a game designed to be a simple test of general reasoning skills that's difficult to play by rote memory, since there are many possible rule sets, but it should be easy to play if one can understand and extrapolate from rules. The game is not necessarily fair, with the first player often having an advantage or a forced win. The game is entirely deterministic, although a variant determines the rule set randomly.
This is version 0.1, and has not yet been tested at all.
Crungle is a competitive game for two players, each of whom controls a single piece on a 3x3 grid. The cells of the grid are numbered from 1 to 9, starting at the top left and proceeding across each row and then down to the next row, so the top three cells are 1, 2, and 3 from left to right, then the next three are 4, 5, and 6 and the final row is cells 7, 8, and 9.
The two players decide who shall play as purple and who shall play as orange. Purple goes first, starting the rules phase by picking one goal rule from the table of goal rules. Next, orange picks a goal rule. These two goal rules determine the two winning conditions. Then each player, starting with orange, alternate picking a movement rule until four movement rules have been selected. During this process, at most one indirect movement rule may be selected. Finally, purple picks a starting location for orange (1-9), with 5 (the center) not allowed. Then orange picks the starting location for purple, which may not be adjacent to orange's starting position.
Alternatively, the goal rules, movement rules, and starting positions may be determined randomly, or a pre-determined ruleset may be selected.
If the ruleset makes it impossible to win, the players should agree to a draw. Either player could instead "bet" their opponent. If the opponent agrees to the bet, the opponent must demonstrate a series of moves by both players that would result in a win for either player. If they can do this, they win, but if they submit an invalid demonstration or cannot submit a demonstration, the player who "bet" wins.
Now that starting positions, movement rules, and goals have been decided, the play phase proceeds with each player taking a turn, starting with purple, until one player wins by satisfying one of the two goals, or until the players agree to a draw. Note that it's possible for both players to occupy the same space.
During each player's turn, that player identifies one of the four movement rules to use and names the square they move to using that rule, then they move their piece into that square and their turn ends. Neither player may use the same movement rule twice in a row (but it's okay to use the same rule your opponent just did unless another rule disallows that). If the movement rule a player picks moves their opponent's piece, they need to state where their opponent's piece ends up. Pieces that would move off the board instead stay in place; it's okay to select a rule that causes your piece to stay in place because of this rule. However, if a rule says "pick a square" or "move to a square" with some additional criteria, but there are no squares that meet those criteria, then that rule may not be used, and a player who picks that rule must pick a different one instead.
Any player who incorrectly states a destination for either their piece or their opponent's piece, picks an invalid square, or chooses an invalid rule has made a violation, as long as their opponent objects before selecting their next move. A player who makes at least three violations immediately forfeits and their opponent wins by default. However, if a player violates a rule but their opponent does not object before picking their next move, the stated destination(s) of the invalid move still stand, and the violation does not count. If a player objects to a valid move, their objection is ignored, and if they do this at least three times, they forfeit and their opponent wins by default.
Goal rules (each player picks one; either player can win using either chosen rule):
End your turn in the same space as your opponent three turns in a row.
End at least one turn in each of the 9 cells.
End five consecutive turns in the three cells in any single row, ending at least one turn on each of the three.
End five consecutive turns in the three cells in any single column, ending at least one turn on each of the three.
Within the span of 8 consecutive turns, end at least one turn in each of cells 1, 3, 7, and 9 (the four corners of the grid).
Within the span of 8 consecutive turns at least one turn in each of cells 2, 4, 6, and 8 (the central cells on each side).
Within the span of 8 consecutive turns, end at least one turn in the cell directly above your opponent, and end at least one turn in the cell directly below your opponent (in either order).
Within the span of 8 consecutive turns at least one turn in the cell directly to the left of your opponent, and end at least one turn in the cell directly to the right of your opponent (in either order).
End 12 turns in a row without ending any of them in cell 5.
End 8 turns in a row in 8 different cells.
Movement rules (each player picks two; either player may move using any of the four):
Move to any cell on the board that's diagonally adjacent to your current position.
Move to any cell on the board that's orthogonally adjacent to your current position.
Move up one cell. Also move your opponent up one cell.
Move down one cell. Also move your opponent down one cell.
Move left one cell. Also move your opponent left one cell.
Move right one cell. Also move your opponent right one cell.
Move up one cell. Move your opponent down one cell.
Move down one cell. Move your opponent up one cell.
Move left one cell. Move your opponent right one cell.
Move right one cell. Move your opponent left one cell.
Move any pieces that aren't in square 5 clockwise around the edge of the board 1 step (for example, from 1 to 2 or 3 to 6 or 9 to 8).
Move any pieces that aren't in square 5 counter-clockwise around the edge of the board 1 step (for example, from 1 to 4 or 6 to 3 or 7 to 8).
Move to any square reachable from your current position by a knight's move in chess (in other words, a square that's in an adjacent column and two rows up or down, or that's in an adjacent row and two columns left or right).
Stay in the same place.
Swap places with your opponent's piece.
Move back to the position that you started at on your previous turn.
If you are on an odd-numbered square, move to any other odd-numbered square. Otherwise, move to any even-numbered square.
Move to any square in the same column as your current position.
Move to any square in the same row as your current position.
Move to any square in the same column as your opponent's position.
Move to any square in the same row as your opponent's position.
Pick a square that's neither in the same row as your piece nor in the same row as your opponent's piece. Move to that square.
Pick a square that's neither in the same column as your piece nor in the same column as your opponent's piece. Move to that square.
Move to one of the squares orthogonally adjacent to your opponent's piece.
Move to one of the squares diagonally adjacent to your opponent's piece.
Move to the square opposite your current position across the middle square, or stay in place if you're in the middle square.
Pick any square that's closer to your opponent's piece than the square you're in now, measured using straight-line distance between square centers (this includes the square your opponent is in). Move to that square.
Pick any square that's further from your opponent's piece than the square you're in now, measured using straight-line distance between square centers. Move to that square.
If you are on a corner square (1, 3, 7, or 9) move to any other corner square. Otherwise, move to square 5.
If you are on an edge square (2, 4, 6, or 8) move to any other edge square. Otherwise, move to square 5.
Indirect movement rules (may be chosen instead of a direct movement rule; at most one per game):
Move using one of the other three movement rules selected in your game, and in addition, your opponent may not use that rule on their next turn (nor may they select it via an indirect rule like this one).
Select two of the other three movement rules, declare them, and then move as if you had used one and then the other, applying any additional effects of both rules in order.
Move using one of the other three movement rules selected in your game, but if the move would cause your piece to move off the board, instead of staying in place move to square 5 (in the middle).
Pick one of the other three movement rules selected in your game and apply it, but move your opponent's piece instead of your own piece. If that movement rule says to move "your opponent's piece," instead apply that movement to your own piece. References to "your position" and "your opponent's position" are swapped when applying the chosen rule, as are references to "your turn" and "your opponent's turn" and do on.
#Game #GameDesign
Estimating CO$_2$ emissions of distributed applications and platforms with SimGrid/Batsim
Gabriella Saraiva (EACH), Miguel Vasconcelos (UT, IRIT-SEPIA, IRIT, Toulouse INP, UT3, CNRS), Sarita Mazzini Bruschi (ICMC-USP), Danilo Carastan-Santos (DATAMOVE, UGA UFR IM2AG, CNRS, LIG), Daniel Cordeiro (EACH)
https://arxiv.org/abs/2508.13693
A Production-Ready Machine Learning System for Inclusive Employment: Requirements Engineering and Implementation of AI-Driven Disability Job Matching Platform
Oleksandr Kuznetsov, Michele Melchiori, Emanuele Frontoni, Marco Arnesano
https://arxiv.org/abs/2508.11713
How the 49ers accomplished GM John Lynch's goal of getting younger and cheaper for the 2025 season
https://www.cbssports.com/nfl/news/how-the…
Goal-Oriented Low-Rank Tensor Decompositions for Numerical Simulation Data
Daniel M. Dunlavy, Eric T. Phipps, Hemanth Kolla, John N. Shadid, Edward Phillips
https://arxiv.org/abs/2508.11139
Letter from the House Democrats to the new interim #NASA administrator observing "a fringe, extremist ideology emanating from the White House Office of Management and Budget" and expressing "nothing but contempt for its goal of dismantling our nation’s space agency": https://democrats-science.house.gov/imo/media/doc/SST RM Lofgren and Foushee - Letter to Interim Administrator Duffy - FY 25 Impoundments - 7.16.25.pdf
OVSegDT: Segmenting Transformer for Open-Vocabulary Object Goal Navigation
Tatiana Zemskova, Aleksei Staroverov, Dmitry Yudin, Aleksandr Panov
https://arxiv.org/abs/2508.11479 h…
Multivariate and Multiple Contrast Testing in General Covariate-adjusted Factorial Designs
Marl\'ene Baumeister, Konstantin Emil Thiel, Lynn Matits, Georg Zimmermann, Markus Pauly, Paavo Sattler
https://arxiv.org/abs/2506.15292
Proximal Operators of Sorted Nonconvex Penalties
Anne Gagneux, Mathurin Massias, Emmanuel Soubies
https://arxiv.org/abs/2506.15315 https://
Prospects for $P$ and $C\!P$ violation in $\Lambda_{c}^{ }$ decays with polarized beam at Super Tau-Charm Facility
Hong-Jian Wang, Cheng Wang, Hao Sun, Pei-Rong Li, Xiao-Rui Lyu, Rong-Gang Ping
https://arxiv.org/abs/2508.12217
Weighted Partition Vertex and Edge Cover
Rajni Dabas, Samir Khuller, Emilie Rivkin
https://arxiv.org/abs/2508.13055 https://arxiv.org/pdf/2508.13055…
A Generalized Multidimensional Chinese Remainder Theorem (MD-CRT) for Multiple Integer Vectors
Guangpu Guo, Xiang-Gen Xia
https://arxiv.org/abs/2508.12099 https://
Delta plans for 20% of its fares to be individually determined using AI by the end of 2025, up from 3% now, with the goal of eliminating static pricing entirely (Irina Ivanova/Fortune)
https://fortune.com/2025/07/16/delt…
Design of MIMO Lur'e oscillators via dominant system theory with application in multi-agent rhythm synchronization
Yu Kawano, Fulvio Forni
https://arxiv.org/abs/2508.12141 h…
Estimates for pseudo-differential operators on the torus revisited. III
Duv\'an Cardona, Manuel Mart\'inez
https://arxiv.org/abs/2508.13338 https://
A Mechanism for Mutual Fairness in Cooperative Games with Replicable Resources -- Extended Version
Bj\"orn Filter, Ralf M\"oller, \"Ozg\"ur L\"utf\"u \"Oz\c{c}ep
https://arxiv.org/abs/2508.13960
Ultrafast Nonequilibrium Enhancement of Electron-Phonon Interaction in 2H-MoTe$_2$
Nina Girotto Erhardt, Sotirios Fragkos, Dominique Descamps, St\'ephane Petit, Michael Sch\"uler, Dino Novko, Samuel Beaulieu
https://arxiv.org/abs/2508.12239
My next upskilling goal... shader coding.
#GameDev
How Convective Mass Flux Responds to Environmental Humidity
Seth D. Seidel, Nathan P. Arnold, Brandon Wolding
https://arxiv.org/abs/2506.14962 https://
An Efficient Network-aware Direct Search Method for Influence Maximization
Matteo Bergamaschi, Sara Venturini, Francesco Tudisco, Francesco Rinaldi
https://arxiv.org/abs/2508.12164
Donald Trump on Sunday directed federal immigration officials to prioritize deportations from Democratic-run cities,
a move that comes after large protests erupted in Los Angeles and other major cities against the Trump administration’s immigration policies.
Trump in a social media posting called on U.S. Immigration and Customs Enforcement officials
“to do all in their power to achieve the very important goal of delivering the single largest Mass Deportation Program in Hist…
Putting the social cost of carbon at a modest $100 per tonne of CO2, the Trump regime will cause $700 billion of additional climate damage until 2030, and a lot more thereafter.
https://www.carbonbrief.org/chart-trumps-big-beautif…
Nano-resolved sensing of 3D electromagnetic fields via single emitters' extreme variation of enhanced spontaneous emission
R. Margoth C\'ordova-Castro, Dirk Jonker, Cl\'ement Cabriel, Mario Zapata-Herrera, Bart van Dam, Yannick De Wilde, Robert W. Boyd, Arturo Susarrey-Arce, Ignacio Izeddin, Valentina Krachmalnicoff
https://
Reasoning with Exploration: An Entropy Perspective
Daixuan Cheng, Shaohan Huang, Xuekai Zhu, Bo Dai, Wayne Xin Zhao, Zhenliang Zhang, Furu Wei
https://arxiv.org/abs/2506.14758
Dark Count Rate Stability of JUNO 20-inch PMTs in Mass Testing
Min Li, Narongkiat Rodphai, Caimei Liu, Zhimin Wang, Zhaoyuan Peng, Jun Wang, Nikolay Anfimov, Denis Korablev, Tobias Lachenmaier, Alexander G. Olshevskiy, Zhonghua Qin, Tobias Sterr, Alexander Felix Tietzsch, Rong Zhao, Wei Wang, Kaile Wen, Bjoern Soenke Wonsak, Wan Xie, Meihang Xu, Yu Zhang
An optimal experimental design approach to sensor placement in continuous stochastic filtering
Sahani Pathiraja, Claudia Schillings, Philipp Wacker
https://arxiv.org/abs/2508.12288
The Economic Value of Depth
Pedro Afonso Fernandes
https://arxiv.org/abs/2506.15354 https://arxiv.org/pdf/2506.15354
Surface sums in two-dimensional large-$N$ lattice Yang--Mills: Cancellations and explicit computation for general loops
Jacopo Borga, Sky Cao, Jasper Shogren-Knaak
https://arxiv.org/abs/2508.13827
Overcoming Knowledge Discrepancies: Structuring Reasoning Threads through Knowledge Balancing in Interactive Scenarios
Daniel Burkhardt, Xiangwei Cheng
https://arxiv.org/abs/2508.12100
The properties of the nitrogen-vacancy center in milled chemical vapor deposition nanodiamonds
Alessandro Mameli, Giannis Thalassinos, Marco Capelli, Johannes Ackermann, Edwin Mayes, Hiroshi Abe, Takeshi Ohshima, Tingpeng Luo, Volker Cimalla, Peter Knittel, Brant Gibson, Jan Jeske, Nikolai Dontschuk, Anke Krueger, Alastair Stacey, Alexander Healey, Philipp Reineck
Highlight: Tyler Loop Extends Ravens' Lead With 53-yard Field Goal https://www.baltimoreravens.com/video/tyler-loop-ravens-cowboys-field-goal-late-lead-preseason-highlight
Dependence bounds for the difference of stop-loss payoffs on the difference of two random variables
Hamza Hanbali, Jan Dhaene, Daniel Linders
https://arxiv.org/abs/2508.12606 ht…
Efficient Qudit Circuit for Quench Dynamics of $2 1$D Quantum Link Electrodynamics
Rohan Joshi, Michael Meth, Jan C. Louw, Jesse J. Osborne, Kevin Mato, Martin Ringbauer, Jad C. Halimeh
https://arxiv.org/abs/2507.12589
Yeah! #peertube overachieved!
Thanks for everyone donating!
https://support.joinpeertube.org/en/
Niners LT Trent Williams on goal of playing till he’s 40: ‘Not going to retire with something left on the table’ https://www.nfl.com/news/niners-lt-trent-williams-on-goal-of-playing-till-he-s-40-not-g…
Parallel Complexity of Depth-First-Search and Maximal path
Archit Chauhan, Samir Datta, M. Praveen
https://arxiv.org/abs/2506.14974 https://
What a delightful pass for the assist. Fooled me, as I thought it was coming to the top of the box. Instead Bonmati chops it back downward towards goal and it's an open and unhurried opportunity.
Now Switzerland will have to take some risks. The tactics, at present, seem to be to bomb it downfield and let Pilgrim run.
#ESPSUI
An Elliptic-Parabolic Free Boundary Problem with Discontinuous Data
Dennis Kriventsov, Mar\'ia Soria-Carro
https://arxiv.org/abs/2508.13299 https://arx…
Kyler Murray, Cardinals offense emphasize improving QB scrambles https://www.espn.com/nfl/story/_/id/45531726/arizona-cardinals-kyler-murray-offense-scrambles
Thanks to your incredible support, we've made it to €4889! 💙 Our goal is €12,439 to continue the fight for justice. Every donation matters in pushing this cause ahead. Thank you for standing with us! 🙏 Find out more and donate here: https://chardonsbleus.org/donate
The Multi-Stage Assignment Problem: A Fairness Perspective
Vibulan J, Swapnil Dhamal, Shweta Jain
https://arxiv.org/abs/2508.13856 https://arxiv.org/pdf/25…
Automating the Derivation of Unification Algorithms: A Case Study in Deductive Program Synthesis
Richard Waldinger
https://arxiv.org/abs/2508.11136 https://
CoDiEmb: A Collaborative yet Distinct Framework for Unified Representation Learning in Information Retrieval and Semantic Textual Similarity
Bowen Zhang, Zixin Song, Chunquan Chen, Qian-Wen Zhang, Di Yin, Xing Sun
https://arxiv.org/abs/2508.11442
Anticipating Bugs: Ticket-Level Bug Prediction and Temporal Proximity Effects
Daniele La Prova, Emanuele Gentili, Davide Falessi
https://arxiv.org/abs/2506.14290
NemeSys: An Online Underwater Explorer with Goal-Driven Adaptive Autonomy
Adnan Abdullah, Alankrit Gupta, Vaishnav Ramesh, Shivali Patel, Md Jahidul Islam
https://arxiv.org/abs/2507.11889
Chargers' Tuli Tuipulotu aims to mirror Khalil Mack's play in full-time starter role: 'He's the standard' https://www.nfl.com/news/chargers-tuli-tuipulotu-aims-to-mirror-khalil-mack-s-play-in-full-ti…
Enhancing Symbolic Machine Learning by Subsymbolic Representations
Stephen Roth, Lennart Baur, Derian Boer, Stefan Kramer
https://arxiv.org/abs/2506.14569 …
We can give up a 4v2 goal, but Mo can score a 1v4 goal. How about it?
🇪🇬 👑
#LFC
“I’m increasingly concerned with the growing cases of people in the United States
who have fled oppressive regimes
and are being detained and held for possible deportation,“
said Diaz-Balart, on X.
"Cases like Sanabria’s,
and so many others with legitimate claims of persecution,
require a thorough review.”
The letter from Diaz-Balart is the latest example of Miami Republicans pushing back against Trump’s immigration agenda,
the goal of w…
Jaguars' Cam Little sends jersey, cleat from 70-yard preseason field goal to Hall of Fame https://www.nfl.com/news/cam-little-sends-jersey-cleat-from-70-yard-preseason-field-goal-to-hall-of-fame
Thanks to you, we’ve raised €10.064 ! Our goal: €12,439 to keep pushing this legal battle forward. Thank you for your generosity! 💙 👉 https://chardonsbleus.org/donate
Feedforward Ordering in Neural Connectomes via Feedback Arc Minimization
Soroush Vahidi
https://arxiv.org/abs/2506.13799 https://arxi…
Top draft pick Jihaad Campbell gives update on Eagles return, has simple goal as he prepares for rookie season
https://www.cbssports.com/nfl/news/top-d…
Versatile and Generalizable Manipulation via Goal-Conditioned Reinforcement Learning with Grounded Object Detection
Huiyi Wang, Fahim Shahriar, Alireza Azimi, Gautham Vasan, Rupam Mahmood, Colin Bellinger
https://arxiv.org/abs/2507.10814
Dak Prescott makes goal clear about Dallas Cowboys, NFL legacy https://www.si.com/nfl/cowboys/news/dak-prescott-makes-goal-clear-about-dallas-cowboys-nfl-legacy
Sweden really putting pressure on the England back line. Good press for the first goal. Exposed the high line to pace on the second.
England, now facing a big deficit, will have to push forward more aggressively. This will continue to expose the vulnerable high line to further sprints in behind. Sweden certainly has pace.
#SWEENG
Landmark-Assisted Monte Carlo Planning
David H. Chan, Mark Roberts, Dana S. Nau
https://arxiv.org/abs/2508.11493 https://arxiv.org/pdf/2508.11493
Eagles OL Landon Dickerson to undergo minor procedure on knee; goal is to be ready for Week 1 https://www.nfl.com/news/eagles-ol-landon-dickerson-to-undergo-minor-procedure-on-knee-goal-is-to-be-ready-for-week-1
DynaGuide: Steering Diffusion Polices with Active Dynamic Guidance
Maximilian Du, Shuran Song
https://arxiv.org/abs/2506.13922 https://
Scaling Up without Fading Out: Goal-Aware Sparse GNN for RL-based Generalized Planning
Sangwoo Jeon, Juchul Shin, Gyeong-Tae Kim, YeonJe Cho, Seongwoo Kim
https://arxiv.org/abs/2508.10747
GRaD-Nav : Vision-Language Model Enabled Visual Drone Navigation with Gaussian Radiance Fields and Differentiable Dynamics
Qianzhong Chen, Naixiang Gao, Suning Huang, JunEn Low, Timothy Chen, Jiankai Sun, Mac Schwager
https://arxiv.org/abs/2506.14009
Jaguars' Little nails would-be-record 70-yard FG https://www.espn.com/nfl/story/_/id/45934622/jaguars-kicker-cam-little-nails-70-yard-field-goal
Pro Football Hall of Fame requests Cam Little's jersey and cleat after his historic 70-yard field goal
https://www.cbssports.com/nfl/news/pro-foo
Efficient Online Learning and Adaptive Planning for Robotic Information Gathering Based on Streaming Data
Sanjeev Ramkumar Sudha, Joel Jose, Erlend M. Coates
https://arxiv.org/abs/2507.13053
Jaguars kicker Cam Little booms 70-yard field goal vs. Steelers https://www.nfl.com/news/jaguars-kicker-cam-little-booms-70-yard-field-goal-vs-steelers
Cam Little's improbable 70-yard kick for Jaguars appears to be longest field goal in football history
https://www.cbssports.com/nfl/news/cam-lit
Rashod Bateman believes Zay Flowers could 'easily' get 1,300 receiving yards but that isn't Ravens' goal https://www.nfl.com/news/rashod-bateman-believes-zay-flowers-could-easily-get-1-300-receiving-yard…
Has Cam Little's 70-yard FG convinced the Jaguars to let him try again? https://www.espn.com/nfl/story/_/id/45959074/jacksonville-jaguars-cam-little-70-yard-field-goal-season